SetItems.txt
Description: by Phrozen Heart
Categories: File Guides (1.00-1.06x)
Name : The name of the set.
Prefix : The first half of the name of each item in the set.
level : Minimum level in the game that the weapon will appear.
NumItems : Number of items in the set.
NumProperties : Number of properties that the complete set possesses.
transform : Flag to see if item color differs from normal.
transformcolor : The color that the set items will be changed to if the transform flag is checked.
ItemType1 : Name of base item for the first item in the set.
Item1 : Code of base item for the first item in the set.
Item1Suffix : The second half of the name of the first item in the set.
ItemType2 : Name of base item for the second item in the set.
Item2 : Code of base item for the second item in the set.
Item2Suffix : The second half of the name of the second item in the set.
ItemType3 : Name of base item for the third item in the set.
Item3 : Code of base item for the third item in the set.
Item3Suffix : The second half of the name of the third item in the set.
ItemType4 : Name of base item for the fourth item in the set.
Item4 : Code of base item for the fourth item in the set.
Item4Suffix : The second half of the name of the fourth item in the set.
ItemType5 : Name of base item for the fifth item in the set.
Item5 : Code of base item for the fifth item in the set.
Item5Suffix : The second half of the name of the fifth item in the set.
ItemType6 : Name of base item for the sixth item in the set.
Item6 : Code of base item for the sixth item in the set.
Item6Suffix : The second half of the name of the sixth item in the set.
PropertyMod1Code : First magic code to apply to the first object in the set.
PropertyMod1Offset : Unknown.
PropertyMod1Min : Minimum value for magic code in PropertyMod1Code.
PropertyMod1Max : Maximum value for magic code in PropertyMod1Code.
PropertyMod2Code : Second magic code to apply to the first object in the set.
PropertyMod2Offset : Unknown.
PropertyMod2Min : Minimum value for magic code in PropertyMod2Code.
PropertyMod2Max : Maximum value for magic code in PropertyMod2Code.
PropertyMod3Code : First magic code to apply to the second object in the set.
PropertyMod3Offset : Unknown.
PropertyMod3Min : Minimum value for magic code in PropertyMod3Code.
PropertyMod3Max : Maximum value for magic code in PropertyMod3Code.
PropertyMod4Code : Second magic code to apply to the second object in the set.
PropertyMod4Offset : Unknown.
PropertyMod4Min : Minimum value for magic code in PropertyMod4Code.
PropertyMod4Max : Maximum value for magic code in PropertyMod4Code.
PropertyMod5Code : First magic code to apply to the third object in the
set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod5Offset : Unknown.
PropertyMod5Min : Minimum value for magic code in PropertyMod5Code.
PropertyMod5Max : Maximum value for magic code in PropertyMod5Code.
PropertyMod6Code : Second magic code to apply to the third object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod6Offset : Unknown.
PropertyMod6Min : Minimum value for magic code in PropertyMod6Code.
PropertyMod6Max : Maximum value for magic code in PropertyMod6Code.
PropertyMod7Code : First magic code to apply to the fourth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod7Offset : Unknown.
PropertyMod7Min : Minimum value for magic code in PropertyMod7Code.
PropertyMod7Max : Maximum value for magic code in PropertyMod7Code.
PropertyMod8Code : Second magic code to apply to the fourth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod8Offset : Unknown.
PropertyMod8Min : Minimum value for magic code in PropertyMod8Code.
PropertyMod8Max : Maximum value for magic code in PropertyMod8Code.
PropertyMod9Code : First magic code to apply to the fifth object in the
set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod9Offset : Unknown.
PropertyMod9Min : Minimum value for magic code in PropertyMod9Code.
PropertyMod9Max : Maximum value for magic code in PropertyMod9Code.
PropertyMod10Code : Second magic code to apply to the fifth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod10Offset : Unknown.
PropertyMod10Min : Minimum value for magic code in PropertyMod10Code.
PropertyMod10Max : Maximum value for magic code in PropertyMod10Code.
PropertyMod11Code : First magic code to apply to the sixth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod11Offset : Unknown.
PropertyMod11Min : Minimum value for magic code in PropertyMod11Code.
PropertyMod11Max : Maximum value for magic code in PropertyMod11Code.
PropertyMod12Code : Second magic code to apply to the sixth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod12Offset : Unknown.
PropertyMod12Min : Minimum value for magic code in PropertyMod12Code.
PropertyMod12Max : Maximum value for magic code in PropertyMod12Code.
PropertyMod13Code : First magic code to apply to the seventh object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod13Offset : Unknown.
PropertyMod13Min : Minimum value for magic code in PropertyMod13Code.
PropertyMod13Max : Maximum value for magic code in PropertyMod13Code.
PropertyMod14Code : Second magic code to apply to the seventh object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod14Offset : Unknown.
PropertyMod14Min : Minimum value for magic code in PropertyMod14Code.
PropertyMod14Max : Maximum value for magic code in PropertyMod14Code.
PropertyMod15Code : First magic code to apply to the eighth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod15Offset : Unknown.
PropertyMod15Min : Minimum value for magic code in PropertyMod15Code.
PropertyMod15Max : Maximum value for magic code in PropertyMod15Code.
PropertyMod16Code : Second magic code to apply to the eighth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod16Offset : Unknown.
PropertyMod16Min : Minimum value for magic code in PropertyMod16Code.
PropertyMod16Max : Maximum value for magic code in PropertyMod16Code.
PropertyMod17Code : First magic code to apply to the ninth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod17Offset : Unknown.
PropertyMod17Min : Minimum value for magic code in PropertyMod17Code.
PropertyMod17Max : Maximum value for magic code in PropertyMod17Code.
PropertyMod18Code : Second magic code to apply to the ninth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod18Offset : Unknown.
PropertyMod18Min : Minimum value for magic code in PropertyMod18Code.
PropertyMod18Max : Maximum value for magic code in PropertyMod18Code.
PropertyMod19Code : First magic code to apply to the tenth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod19Offset : Unknown.
PropertyMod19Min : Minimum value for magic code in PropertyMod19Code.
PropertyMod19Max : Maximum value for magic code in PropertyMod19Code.
PropertyMod20Code : Second magic code to apply to the tenth object in
the set (or if there isn't one, this code is applied to the overall set
bonus).
PropertyMod20Offset : Unknown.
PropertyMod20Min : Minimum value for magic code in PropertyMod20Code.
PropertyMod20Max : Maximum value for magic code in PropertyMod20Code.
PropertyMod21Code : This code is applied to the overall set bonus.
PropertyMod21Offset : Unknown.
PropertyMod21Min : Minimum value for magic code in PropertyMod21Code.
PropertyMod21Max : Maximum value for magic code in PropertyMod21Code.
PropertyMod22Code : This code is applied to the overall set bonus.
PropertyMod22Offset : Unknown.
PropertyMod22Min : Minimum value for magic code in PropertyMod22Code.
PropertyMod22Max : Maximum value for magic code in PropertyMod22Code.
PropertyMod23Code : This code is applied to the overall set bonus.
PropertyMod23Offset : Unknown.
PropertyMod23Min : Minimum value for magic code in PropertyMod23Code.
PropertyMod23Max : Maximum value for magic code in PropertyMod23Code.
PropertyMod24Code : This code is applied to the overall set bonus.
PropertyMod24Offset : Unknown.
PropertyMod24Min : Minimum value for magic code in PropertyMod24Code.
PropertyMod24Max : Maximum value for magic code in PropertyMod24Code.
PropertyMod25Code : This code is applied to the overall set bonus.
PropertyMod25Offset : Unknown.
PropertyMod25Min : Minimum value for magic code in PropertyMod25Code.
PropertyMod25Max : Maximum value for magic code in PropertyMod25Code.
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[url=https://www.d2mods.info/forum/kb/viewarticle?a=432]Knowledge Base - SetItems.txt[/url]