Misc.txt
Description: by Phrozen Heart
Categories: File Guides (1.00-1.06x)
Name: The name of the item
namco: An alternate name for the item
level: Minimum level at which the item will drop based on the current monster levels
Rarity: How often the item will drop (1=very common, 4=very rare?)
Spawnable: Whether or not the item is spawnable by the chosen vendors
completed: Just a Blizzard comment
speed: Unknown
nodurability: Whether or not the item is indestructable
uniqueonly: Whether or not this item only appears as a unique and not a regular item. eg. Horadric Staff
cost: How much the item costs to buy (selling price is one quarter of this value)
code: The item's reference code and also it's string key from the string.tbl file
alternategfx: Not sure how this works exactly
spelloffset: Unknown
component: The in-game body location for this item eg. The Bone Helm would change your characters head gfx
bodyLoc1: Where can this item be placed in your inventory eg. Head slot, belt slot, in belt slots etc
bodyLoc2: Just space for another value from bodyLoc1 if item can placed in multiple locations
invwidth: How many inventory squares this item's width takes up
invheight: How many inventory squares this item's height takes up
flippyfile: The name of the animation file the item uses in-game when it's dropped
invfile: The DC6 file that this item uses in your inventory
uniqueinvfile: The DC6 file that the unique version of this item uses in your inventory
special: Another Blizzard comments field
Transmogrify: Whether or not the item can be right clicked and be changed into another item
TMogType: The 3 character code which respresents the item that this item becomes when right clicked (see Transmogrify)
TMogMin: The minimum quantity appearing of the item in Transmogrify: Whether or not the item can be right clicked and be changed into another item the TMogType field
TMogMax: The maximum quantity appearing of the item in Transmogrify: Whether or not the item can be right clicked and be changed into another item the TMogType field
useable: Whether or not this item can be 'used' by right clicking it eg. potions, scrolls etc
throwable: Whether or not the item can be thrown
type: The group this item belongs to eg. Books, potions etc
sound: The number of the sound the item makes when dropped or moved in the inventory.
unique: Unknown
transparent: Unknown
transtbl: Used for gems to apply their 'color' to a socketed item. Not sure of the values, but 5 seems to make the item change to the appropriate color
quivered: Whether or not the item requires a quiver of arrows/bolts
lightradius: The light radius of the item (the higher the brighter)
belt: Whether or not the item can be placed in a belt slot
autobelt: Whether or not the item appears in your belt when picked up
stackable: Whether or not the item can be stacked
minstack: Minimum number in stack found for stackable items
maxstack: Maximum number in stack found for stackable items
quest: Which quest this item is related to (if a quest item)
missiletype: What missile type this item uses when this item is thrown.
spellicon: Which spellicon should be used, when you use the item ( eg. the throwing-icon for jav's )
durwarning: Which icon appears for low durability warnings
qntwarning: How low the durability of the item can get before it starts warning you
gemoffset: Unknown
BetterGem: (Gems only) What gem code is the next step up when it's upgraded by a shrine or cube
bitfield1: Unknown
{vendorname}Min: Minimum number of the item that {vendorname} will have for sale if the item is spawnable
{vendorname}Max: Maximum number of the item that {vendorname} will have for sale if the item is spawnable
{vendorname}MagicMin: Minimum number of magical versions of the item that {vendorname} will have for sale if the item is spawnable
{vendorname}MagicMax: Maximum number of magical versions of the item that {vendorname} will have for sale if the item is spawnable
shopMagicLvl: Not 100%, somehow relates to the level of the prefixes that the magical items sold by {vendorname} can have
Source Art: Unknown
Game Art: Unknown
Amazon: Unknown
Paladin: Unknown
Barbarian: Unknown
Amazon: Unknown
Necomancer: Unknown
Sorceress: Unknown
Transform: Not certain, related to either the unique in-game gfx or a flag as to whether the item color shifts for magical versions of itself
InvTrans: Not certain, related to either the unique inventory gfx or a flag as to whether the item color shifts for magical versions of itself
SkipName: Unknown
NightmareUpgrade: When this item appears in Nightmare difficulty, the item x rows down will actually appear instead (x being the value entered)
HellUpgrade: When this item appears in Hell difficulty, the item x rows down will actually appear instead (x being the value entered)
mindam: If useable as a weapon, what is the minimum damage caused
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[url=https://www.d2mods.info/forum/kb/viewarticle?a=398]Knowledge Base - Misc.txt[/url]