Some item mod limits help...

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Specktro
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Some item mod limits help...

Post by Specktro » Thu Feb 20, 2020 8:45 pm

Hy guys...

Is there a way to increase the "+7 skills" limit on itens, or the 95 all attribs, 155 Magic find?
Those 3...

I'm making a kinda reforge stuff on mod and making hell a lot harder.. so I want to make some recipes to give more juice to items, but ther caps are killing me..

thanks in advance...
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Re: Some item mod limits help...

Post by Necrolis » Thu Feb 20, 2020 11:45 pm

These are all itemstatcost limits, usually the save and send bits fields; but beware, changing these may break existing save files
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Re: Some item mod limits help...

Post by Specktro » Sat Feb 22, 2020 12:57 am

Necrolis wrote:
Thu Feb 20, 2020 11:45 pm
These are all itemstatcost limits, usually the save and send bits fields; but beware, changing these may break existing save files
I've changed all possible values on Item_Singleskill and nothing changed... pretty sure its coded coz it works the same signed or not... CSvBits column is empty, so its no power of two as well...
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Re: Some item mod limits help...

Post by thaison » Sat Feb 22, 2020 2:59 am

Some of the skills are hard coded, There are some topics that expand skills, but I don't remember, this is how I patched on 1.13c

Code: Select all

Patch(CUSTOM, "D2Common.dll", 0x4FD7B, 127, 1, "Remove Limit Oskill");
Patch(CUSTOM, "D2Common.dll", 0x4FD7F, 127, 1, "Remove Limit Oskill");
Patch(CUSTOM, "D2Client.dll", 0x55986, 127, 1, "Remove Limit Oskill");
Patch(CUSTOM, "D2Client.dll", 0x5598A, 127, 1, "Remove Limit Oskill");
For things like Magic Find, you can expand them with the ItemStatCost.txt column (Send Bits - Save Bits).

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