UVLoD v1.3.7

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devurandom
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UVLoD v1.3.7

Post by devurandom » Mon Sep 14, 2015 5:42 am

What is UVLoD...? It's a vanilla mod, with Pandemonium, Uber quests, and other features enabled in single player.

UVLoD - v1.37

By: DevUrandom
Requirements: Diablo II + LoD patch v1.13d

=========================================
Uber Quests Enabled for Single/Multi Player
=========================================


Image


========================================
World Event Enabled for Single/Multi Player
========================================


Image


==================================
Custom Red Portals Enabled in Game
==================================


Image


=========
Bug Fixes
=========


- CPU Infinite loop bug fix - CPU load drops to 1% or less on newer computers
- Fix the mana burn bug, where monsters can steal 8000+ mana in one hit
(restores 1.09 function for mana burn)
- Remove many broken chains from the game that can lead to random crashes & other problems
- Ethereal Socketing bug fixed
- Assassin COS bug fixed


==============
Enhancements
==============


-------- New for v1.37 --------

- Uber Tristram minions spawn dynamically
- D2 Ethereal Socketing bug fixed
- Adds user option to bypass Pandemonium Portal requirements before Uber Tristram Portal will open
- Custom Red Portals in each act, can now be opened upon completing the current act
- Fixes ilvl for Ring Reward in NM to 50 instead of 30 for Akara or 35 for Ormus
- Tested Mod on open battle.net, to Act 2 - No issues
- Opens mod to allow customization of txt files by other modders.
- Extended Levels ported - allows up to 255 levels
- Extended Objects ported - ext obj id's start at 586
- D2 Assassin COS bug fixed
- Triples stack amount for keys and scrolls
- Slight change in low rune drops to favor higher rune drops
- Moves Cain in Act V near the treasure chest

-------------------------------

- Enables World Event to spawn "Uber Diablo" for Annihilus drop - user configurable
- Adds MultiLanguage Support - user configurable
- Disables item drops for Diablo Soulstone quest - replaced by World Event
- Adds Infinite Respec and Infinite Personalize - user configurable
- Add option to change Quest Ring Reward type from Akara and Ormus to Unique rings
- Improved magic affix drops - cleans up many junk affixes, so they wont drop once you get
past a certain level, but still drop in low levels. It's not perfect but its an improvement.
- Improves stats on magic/rare prefix-suffix - items like rings/amulet/charms etc. Stats aren't
perfect but are better, and there is still some room left for chance.
- Custom Red Portals - allows player to go direct to treasure hunting locations (lvl 85+) in same act
- Larger Stash - 10x10 stash, 10x8 cube, and 10x6 inventory - you don't need to install
this as an addon anymore.
- Mercs can equip: boots, belts, gloves, ring, and amulet (updated for proper item checking)
- Improved staffmod drops - (Now its possible to get +8 or +9 skills on one item)
- increase /players X limit to 127 (level up faster, if your player can handle it)
- Make Perfect hit chance possible - 100% chance to hit -
Player must have high attack rating to achieve this.
- Allow user to cap monster resists to 85% (Disable Immunes)
This is skipped for Pandemonium Quest level monsters, they retain full resists
- add ExpMod option to Remove mlvl/clvl delta 10 experience penalty
- fix mistake on Uber Izual, now he can teleport to attack
- change easy unsocket/upgrades to be more expensive, it will cost you a rune
- add improved unsocket cube recipe that preserves runes/gems, costs a mid level rune
- Game forces magic item drops to get both prefix & suffix
- Game displays mod version on start menu
- Some intro screens are bypassed when you start the game
- Menu button for battle.net removed
- Improved drops for automagic 'automods' based on level
- Game forces 6 affix rares - weap/armo ring/amulet - each time they're dropped.
- Game forces 4 affix rare jewels each time they're dropped
- Includes a drop mod to give perfect stats for: Armor, Set, Superior, Unique, and Runeword Items
- Multiple Copy enable - Run multiple instances of the game
- Allow class specific weapons to Pierce Immune monsters defense
- Remove Penalty of 1/3rd shield block when player runs
- Infinite Imbue by Charsi
- Infinite Socketing by Larzuk
- Larzuk Always gives 2 sockets on magic items, instead of 50/50 chance of 1 to 2 sockets
- Potion vendors now sell small rejuv's
- Lysander sells books & scrolls
- Improved drop rates for runes
- Ladder only runewords enabled for Single Player
- Experience penalty after level 70 removed
- Ancients experience penalty cap removed
- Countess can drop high runes
- Increased rune drops
- Balanced Increase for skull drops
- Ability to mana/life steal off of every monster. Set to 10% for the currently
unleachable monsters
- Cow level can be entered even if Cow King is killed
- Cow Portal can be opened with only town portal book
- Balanced Drop rates for Unique, Set, and Superior Items
Increase base chances for Unique Items by about 4x (You still want 100+ MF for Unique runs)
Slight increase to magic Item drops (20%)
- Drop Magic Items as Identified - faster leveling, less junk sorting


- Restores All Disabled Superunique Monsters back to the game
Act 1
Add "Flamespike the Crawler" (Razor Spine) Near the Waypoint to the Inner Cloister
Act 4
Add "Taintbreeder" (Stygian Hag) near entrance to the Outer Steppes
Add "The Tormentor" (Burning Soul) to the Outer Steppes
Add "Darkwing" (Venom Lord) to the PLains of Despair
Add "Riftwraith the Cannibal" (Corpse Spitter) to City of the Damned
Act 5
Add "Hell's Belle" (Hell Temptress) -- in the Halls of Vaught
Add "Blaze Ripper" (Death Brigadier) -- In the Frozen Tundra
Add "Magma Torquer" (Demon Sprite) -- Guarding Entrance to the Ancient's Way
Add "Vinvear Molech" (Vile Witch) -- Guarding Entrance to Glacial Trail or Arreat Summit
Add "Axe Dweller" (Blood Lord) -- Guarding Entrance to Worldstone Keep Levels 2 or 3



=============
Cube Recipes
=============


- Gem Upgrades
Upgrade a Gem by placing 2x Gem --> Next Gem
- Rune Upgrades/Downgrades
Upgrade a Rune by using 2x Rune --> Next Rune (up to Zod)
Downgrade a Rune by using Rune + Antidote --> 2x Previous Runes

- Easy Unsocket (Destroys Gem/Rune)
Item + Eth Rune + Identify scroll --> Unsocketed Item
- Improved Unsocket (Preserves Gems/Runes)
Item + Shael Rune + Identify Scroll --> Unsocketed Item + Gems/Runes
- Weapon/Armor Upgrades - (For Magic and Rare Items)
Basic Item + Tal Rune +1 Stamina Potion --> Exceptional Item
Exceptional Item + Sol Rune +1 Stamina Potion --> Elite Item
- Weapon/Armor Downgrade - (For Magic and Rare Items)
Elite Item +2x Antidote --> Exceptional Item

- Custom Red Portals - (usable after you kill Baal in the same difficulty level)

Flawless Emerald +1 TP scroll --> Portal to Andariel (Act 1)
Flawless Emerald +2 TP scrolls --> Portal to Pit level 1
Flawless Emerald +3 TP scrolls --> Portal to the Countess
Flawless Emerald +4 TP scrolls --> Portal to the Mausoleum
Flawless Topaz +1 TP scroll --> Portal to Duriel (Act 2)
Flawless Topaz +2 TP scrolls --> Portal to Ancient Tunnels
Flawless Topaz +3 TP scrolls --> Portal to Maggot Lair level 3
Flawless Amethest +1 TP scroll --> Portal to Mephisto (Act 3)
Flawless Amethest +2 TP scrolls --> Portal to Forgotten Temple
Flawless Amethest +3 TP scrolls --> Portal to Ruined Fane
Flawless Amethest +4 TP scrolls --> Portal to Disused Reliquary
Flawless Ruby +1 TP scroll --> Portal to Chaos Sanctuary (Act 4)
Flawless Diamond +1 TP scroll --> Portal to Worldstone (Act 5)
Flawless Diamond +2 TP scrolls --> Portal to Throne Room
Flawless Diamond +3 TP scrolls --> Portal to Arreat Summit
Flawless Diamond +4 TP scrolls --> Portal to Drifter Cavern


===================
Video Demos & Download
===================

Download
http://www.moddb.com/mods/uvlod

Uber Tristram


Pandemonium Quest


Custom Portals



============================
Possible Future Enhancements
============================

- Implement Guild Stash multiple pages


======
Credits
======

To Phrozen Keep Crew and Staff - A Sincere Thank you!
Thanks to Volf for maintaining this site.


Special Thanks to Senior coders @ the Keep for helping me out.

KidPaddle94
Kingpin
Lolet
Necrolis
Seltsamuel



Thanks to other coders who posted CE in previous versions of LOD that I was able
to port to 1.13d, particularly:


Nefarious
Necrolis
Kingpin
Kidpaddle94
VillageIdiot
SVR
Amaru
Myrdinn
killer-gorilla
..And Others


Thanks to Paul Siramy - for his amazing mod tools.

Thanks to Fearedbliss (Vanilla Frosting) for inspiring this work.

Edit #4:
updating. v1.3.7 released.
Last edited by devurandom on Sun Feb 28, 2016 6:20 pm, edited 4 times in total.
Assembly Reference | 1.13d Code Edits | UVLoD | BaseMod Plugin

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daresso
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Re: Uber Vanilla v1.3.2 LoD [1.13d]

Post by daresso » Sat Sep 26, 2015 3:46 pm

I am going to spend a weekend playing your release, dev. Thank you.

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Re: Uber Vanilla v1.3.2 LoD [1.13d]

Post by devurandom » Sat Sep 26, 2015 10:36 pm

Thanks!
Still working on adding new code to the game, but some things take a lot of time to add in.
Assembly Reference | 1.13d Code Edits | UVLoD | BaseMod Plugin

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Re: Uber Vanilla v1.3.2 LoD [1.13d]

Post by jetaman » Thu Dec 31, 2015 1:13 pm

Are you going to release Ubervanilla as D2SE compatible?

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Re: Uber Vanilla v1.3.2 LoD [1.13d]

Post by AlphA - The Real One » Thu Dec 31, 2015 4:39 pm

1.13d isnt compatible with D2SE yet. So we have to wait for Seltsamuels next release of D2SE.

Cheers
AlphA

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Re: Uber Vanilla v1.3.2 LoD [1.13d]

Post by devurandom » Thu Dec 31, 2015 7:58 pm

1.3.6 is almost out. but AlphA - The Real One is right, its not possible for D2SE. Going to post a pre-release version for testing in the next couple days.

- World event is working in this version thanks to help from Lolet with the "#SoJ sold" event messages.
- Multilanguage support
- Infinite respec
-more.
Assembly Reference | 1.13d Code Edits | UVLoD | BaseMod Plugin

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Re: Uber Vanilla v1.3.2 LoD [1.13d]

Post by borg » Fri Jan 01, 2016 9:30 am

looking forward to a version for 1.13c....

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Re: Uber Vanilla v1.3.2 LoD [1.13d]

Post by devurandom » Fri Jan 01, 2016 10:28 am

Hi borg !

I thought about re-doing the code for 1.13c, but not sure if I will, because the problem I see is:

Many people with 1.13c want to Use D2SE, because D2SE enables PlugY. This would cause a lot of
crashes, because both mods handle similar code sections, but do so differently.

A side note: There is one nice thing about 1.13d mods. There isn't a lot of them out there to
conflict with each other to cause crash issues. :-|

Anyway:

UVLoD 1.36 Pre-Release 1 is out. If anyone wants to test it, follow the link in my sig.
Assembly Reference | 1.13d Code Edits | UVLoD | BaseMod Plugin

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Re: Uber Vanilla v1.3.2 LoD [1.13d]

Post by seltsamuel » Fri Jan 01, 2016 7:01 pm

Hi,

no you not need to redo your mod to 1.13c..

I finally have to steal some time from somewhere to finish the next Modmanager as core 1.13d is already working there since a long time without problems and release is hanging on different features.. maybe i have to release a intermediate version stripped of the broken features..

Only wanted you to know im still there and continue to work on it as soon as i get some time.

Greetings

Seltsamuel

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Re: Uber Vanilla v1.3.2 LoD [1.13d]

Post by devurandom » Fri Jan 01, 2016 8:03 pm

Hey Seltsamuel !

Nice of you to chime in here. This is good news.

Thanks!

:)
Assembly Reference | 1.13d Code Edits | UVLoD | BaseMod Plugin

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