current mod status

Information and updates for the d2:elements mod. If you have any questions or suggestions for the mod, please post them here. Click here to visit the official web site.

Moderator: Char

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Char
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current mod status

Post by Char » Tue Jul 29, 2003 3:39 pm

this is currently working:
- the base items, including elemental weapons and class-specific items
- the automagics
- the pre-and suffixes (but i might still add some more)
- one general lvl 5 set and six class-specific lvl 10 sets
- about 70% of the skills have been altered yet. still missing are the the asassin skills, half of the druid skills and some skills of the other characters.
- drops have been altered
- monster stats have been altered to fit the characters
- random immunities
- the new skillsystem

this is not working:
- unique items
- runewords
- lots of sets are still missing
- cube recipes
- anything else i didnt implement (or maybe even think of) yet ;)


EDIT: added random immunities
EDIT2: added necromancer skills.
EDIT3: further skills finished, softcoded skillsystem
EDIT4: added the new skillsystem
Last edited by Char on Sat Aug 23, 2003 4:46 pm, edited 4 times in total.

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Lord of the shadows
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Re: current mod status

Post by Lord of the shadows » Tue Jul 29, 2003 8:00 pm

good luck!
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To go back to phrozen keep? http://d2mods.xfernet.com
Or fresh meat?Visit local butcher.

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Re: current mod status

Post by ThorAsgard » Tue Jul 29, 2003 9:16 pm

Char: Your mod concept sounds very interesting, i will keep an eye on this ;) And good luck with the project.

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Rattlecage
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Re: current mod status

Post by Rattlecage » Wed Jul 30, 2003 9:30 pm

Good luck with your mod Char!
No beating heart I felt. I brought no sights to the silver lips; no warmth from the gold.

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