Possible passive skill problem...

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Stryfer
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Possible passive skill problem...

Post by Stryfer » Mon Jan 26, 2009 2:35 am

I know this mod has been dead for a while, but I got into it only yesterday :lol:

Do these passive skills acctually work? I put a point into the +vit skill and even dropped and picked up the book in the inventory, but when I look at the stats nothing is changed...whats wrong?

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Necrolis
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Post by Necrolis » Mon Jan 26, 2009 5:24 am

the passive skills in KoT are buggy due to Diablos engine and the way it handles multiple states[27 passive state bug is an example], you may need to save & exit for the passive to take effect
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Hans
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Post by Hans » Mon Jan 26, 2009 3:59 pm

You need to cube that charm the first time you use it to enable it. Then you would need to unequip then equip the charm for the passive to work. If it does not then you would need to follow the advise that Necrolis gave about Save and Exit.
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Stryfer
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Re: Possible passive skill problem...

Post by Stryfer » Mon Jan 26, 2009 4:55 pm

Oh sorry, now it works. I didn't really understand that line about cubeing it. I thought that was meant for the skill tablets. Now I have only one more question...What is that +1 to passive skills 1/11..and so on? I'm level 13, what does the 11 refer to?

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Hans
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Post by Hans » Mon Jan 26, 2009 6:12 pm

It is a fix by Vega to help reduce the passive state bug that Necrolis mentioned in his post.
"Hi. My name is Hans, and I am addicted to a game that is not yet been made" - Card carrying member of D3 Addictions Anonymous, since June 2008.
Card carrying member of Mentaldom, since May 2006 - Zy-El Hardcore.
"German pornstar/Bee Gee lookalike" & "The Blacksmith"
Trying to picture Hans as a Dominion...nah it isn't working sorry. It's the mustache that gets me every time - Al-T.
"All men play on 127" O-H - Hans
"Okay, time out. This is Zy-El. The mod of total excess. Since when would any Zy-El lover do only what's necessary?" - Metropolis Man
Zy-El Wiki|New Zy-El Website

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