Hello
I made new monsters which I added to the Cave 1&2, Hole 1&2 and Pit 1&2, as farming areas for higher charlevel. I removed any other monster in these levels and left the 'umon' columns blank.
Yet the game keeps spawning fallens and skeletons (even champion or unique).
I edited the second level of each cave and managed to delete the fallens but not the skeletons. (can't find them anywhere in the map editor).
Is there any other solution to kick these bastards out of my caves?
Picture: ext/dmzx/imageupload/files/6b2274d20080 ... df061f.jpg
Thanks in advance
Can't remove skeletons and fallen in caves
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- SheX - Lost Mage
- Paladin
- Posts: 113
- Joined: Fri May 26, 2006 10:46 am
- Location: New Tristram
Re: Can't remove skeletons and fallen in caves
Post by SheX - Lost Mage » Tue Aug 04, 2020 9:54 pm
1. You should remove them from ds1.
https://www.d2mods.info/forum/ext/dmzx/ ... a5c4a0.jpg
2. You can replace it in monpreset.txt by place_nothing, but you have to understand that it will work also and for fallens in the woods.
https://www.d2mods.info/forum/ext/dmzx/ ... f9c832.jpg
https://www.d2mods.info/forum/ext/dmzx/ ... a5c4a0.jpg
2. You can replace it in monpreset.txt by place_nothing, but you have to understand that it will work also and for fallens in the woods.
https://www.d2mods.info/forum/ext/dmzx/ ... f9c832.jpg
SheX - Lost Mage
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