Quick Q on Duplicating Maps (LoD 1.14)

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DragonlorSCB
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Quick Q on Duplicating Maps (LoD 1.14)

Post by DragonlorSCB » Tue Jan 08, 2019 4:56 am

Hi all,

I'm fairly new to modding and I'm making a troll mod for someone. I have the basics down fairly well but something I would love to do is to increase the size of the Maggot Lair from 3 levels to say 6 or so. My thought would be to keep levels 1 and 3 as they are and just duplicate level 2 over and over. Something like Level 1 > Level 2a > Level 2b > Level 2c > Level 2d > Level 3 (although I would rename them Levels 1 to 6).

I'm wondering if this is something that is fairly easy and quick to do or if it is very advanced and time consuming? If it is very difficult I'll just pass on the idea for now and some day perhaps revisit it. If it is relatively easy to do, what is the bare minimum information I need to read up on to pull this off?

Thank you.

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Nizari
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Re: Quick Q on Duplicating Maps (LoD 1.14)

Post by Nizari » Tue Jan 08, 2019 10:45 am

It is extremly easy and requires just a few minutes of practically almost only copy+paste, however, the game is limited to the number of map levels it already has. To get rid of this problem, you would have to do some code edits, but fortunately, there are public plugins called extended levels for some game versions, which are as easy to apply as copy+paste too. You can find this plugin for other game versions using forums' search tool. Be warned it is extremly unlikely anyone ever ported this to 1.14, as this game version (as everything after 1.13d) isn't of any interest to 99% of modders.

The minimum (and actually maximum) informations you need can be found in here --> [Tutorial] Add a new Maze.

If you want to know more about map levels, visit and read the following txt files guides:
Levels.txt
LvlMaze.txt
LvlPrest
LvlSub.txt

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DragonlorSCB
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Re: Quick Q on Duplicating Maps (LoD 1.14)

Post by DragonlorSCB » Tue Jan 08, 2019 7:32 pm

Thank you, I'll read up on the links. I had this idea in my head that the actual code to move players from one map to another was buried inside of some kind of special map files. If I choose not to use an extended levels plugin, could I simply overwrite existing levels to be able to add more Maggot Lair levels? Something like removing levels I know won't be visited (The Pit, Stony Tomb, those 3 Hell levels in act 5) and just replacing them with more Maggot Lairs?

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Nizari
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Re: Quick Q on Duplicating Maps (LoD 1.14)

Post by Nizari » Fri Jan 11, 2019 1:41 pm

Yes, you can replace them, but then you have to edit warps from previous levels. IE if you delete the cave level 2, you have to edit the cave level 1 so it doesnt contain an entrance to the level you deleted.

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