Hi All,
I'm trying to make a charm zone for 1.09b. I've doubled the inventory size and you can see inventory specs below from inventory.txt. I've seen where people have made a charm zone in 1.10 but was wondering if anyone knew where in D2common and D2Client the game makes the charm check and the red coloring for out of zone? Thanks for the help.
1.09b Charm Zone
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Re: 1.09b Charm Zone
The 1.09 and 1.10 ordinal are the same (that is the item requirements check), in fact the code is very much the same; you can apply the same process from the original 1.10 post.
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Re: 1.09b Charm Zone
Hey Necrolis,
Thanks for calling that out. Perhaps you might be able to help me dig a bit more. I'm trying to follow the below post and I can't seem to get any of this to pull up. I'm in D2Common.dll and it appears that I'm supposed to be looking for D2Common.#10840 for charm requirements. However I can't for the life of me I can't seem to find that anywhere in the dll file. I'm a bit of a code editing newbie but I'm really trying to get this figured out on my own, I'm just struggling. Any chance you could point me in the right direction? To add to that I can't even find any of these addresses. Thanks for the help.
https://snej.org/forum/index.php?topic=48749.0
Thanks for calling that out. Perhaps you might be able to help me dig a bit more. I'm trying to follow the below post and I can't seem to get any of this to pull up. I'm in D2Common.dll and it appears that I'm supposed to be looking for D2Common.#10840 for charm requirements. However I can't for the life of me I can't seem to find that anywhere in the dll file. I'm a bit of a code editing newbie but I'm really trying to get this figured out on my own, I'm just struggling. Any chance you could point me in the right direction? To add to that I can't even find any of these addresses. Thanks for the help.
https://snej.org/forum/index.php?topic=48749.0
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Re: 1.09b Charm Zone
Hi there again. To update. I did manage to find #10840 function in 1.09b. Though it seems to look quite different than the 1.10 version. I can follow this somewhat with the 1.10 version. What I can't seem to locate is a spot where I can add a jump to an empty space. Also, how would I recognize an empty space?
Last edited by Nasty Nate on Fri May 08, 2020 3:18 am, edited 1 time in total.
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