[1.13c] Fixed Gamble cost

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Tomkomaster
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[1.13c] Fixed Gamble cost

Post by Tomkomaster » Sun Feb 10, 2019 5:00 pm

Hi

I've created some new items via misc.txt, and wanted to be able to gamble for them. However, the game creates very high gold costs for them. Wanted to try to set the Gamblecost column, but it doesn't work. Has anyone a fix for that? (the game uses the gamblecost column, like for rings and amulets, but for all items) I've searched the forum, but found only codes for older versions of the game.

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Tomkomaster
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Re: [1.13c] Fixed Gamble cost

Post by Tomkomaster » Mon Feb 18, 2019 3:10 pm

Anyone?

jessedazebra
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Re: [1.13c] Fixed Gamble cost

Post by jessedazebra » Mon Feb 18, 2019 3:49 pm

Correct me if I'm wrong, but I think that rings and amulets are the only hardcoded items and gamblecost column doesn't do anything for other items. Maybe lowering overall item's cost will help?
Edit: I found this topic and there was the code posted by Myhrginoc. So here's the code for 1.13c:
All you need to do is to change JE to JMP in D2Common.

This:

Code: Select all

000248C4   0F84 76010000    JE 00024A40
to this:

Code: Select all

000248C4   E9 77010000    JMP 00024A40
I tested it and it works as it should. ;)

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Tomkomaster
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Re: [1.13c] Fixed Gamble cost

Post by Tomkomaster » Tue Feb 19, 2019 8:34 am

Yes, this is exactly what I wanted!!! Thank you jessedazebra :)

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karlock
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Re: [1.13c] Fixed Gamble cost

Post by karlock » Tue Feb 19, 2019 3:06 pm

jessedazebra wrote:
Mon Feb 18, 2019 3:49 pm

Code: Select all

000248C4   0F84 76010000    JE 00024A40
to this:

Code: Select all

000248C4   E9 77010000    JMP 00024A40
I tested it and it works as it should. ;)
Replace function in 1.13d, d2common.6FD93100

Code: Select all

int __stdcall D2COMMON_GetItemGamblePrice(UnitAny* pItem, int nPlayerLevel)
{
	//calculate the price
	return price;
}
See attachment, the full function.
Attachments
GetItemGamblePrice.7z
(898 Bytes) Downloaded 100 times

lolopopo11
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Re: [1.13c] Fixed Gamble cost

Post by lolopopo11 » Sat Nov 21, 2020 7:57 am

Moved from D2Common to 000248C0 with the hex editor.
There it is expressed as 89 6C 24 10 0F 84 76 01 00 00 3D 61 6D 75 20 0F.
How do I change this?

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