Lets say i exported "floor.dt1" from ACT1/TOWN. From the .ini file we will see "nb_blocks = 144".This means that in all the .dt1 of the game you'll only find values that range from 0 to 63, no more. It's also very important to remember if you're planing to make your own .dt1 later. So, you have 64 possible numbers for the Main-index, and 64 possible numbers for the Sub-index, that means that for a map you can "only" use 64 * 64 different tiles (4096), but that should be enough
So, if i want to make tile back using tilemaker, what main-index should i use? 12? (12*12). Bit confused because i dont know the Sub-index. A little help would be great.
Also whenever i try to make dt1 back, it always makes (32*32), but i need (12*12) for 144 blocks, if im not wrong...
EDIT: Im also making a GUI application for TileMaker2. I need to understand how this stuff works
Thanks
*up