Corrupted Death Mod

Information and updates for the mod Corrupted Death. If you have any questions or suggestions for the mod, please post them here.

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ChaoticDeath
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Re: Corrupted Death Mod

Post by ChaoticDeath » Wed Feb 19, 2003 8:10 pm

UPDATE: Another mod member has now joined the Corrupted Deathteam. This member is Morgan, whom you may know from the mod The Spirits Within: Arising Evils. He has decided to lay down his mod and help me with mine, which is now ours. :) Please give him a warm welcome to the Corrupted Death mod.

About 10 sorc skills have been added. I am making the page where you can see them all right now. Enjoy!

NOTE: I will edit this post when I am done with the sorc skill page so you guys can go to it.

edit: Sorceress Screens page is up. Enjoy and have fun!
Last edited by ChaoticDeath on Wed Feb 19, 2003 9:48 pm, edited 1 time in total.
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Re: Corrupted Death Mod

Post by Alkalund » Thu Feb 20, 2003 2:10 am

Skills are looking fantastic so far ChaoticDeath, great job :bravo:

I totally agree that Fire Blitz looks more like an actual Flame Thrower, it is looking much cooler 8) (well 'hotter' actually :mrgreen: )

And welcome to the Project Morgan :)

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Re: Corrupted Death Mod

Post by Morgan » Thu Feb 20, 2003 4:31 am

im already feeling welcome, i will be working on runewords, runes, cube recipes, and as soon as ChaoticDeath gets on yahoo messenger, i will be asking him if i can also do sets[i will also be taking the spheres from my previous mod, The Spirits Within:Arising Evils[i was planning there to be a version after it, The Spirits Within:Hell's Legion, The Spirits Within:Doomed Spirits, The Spirits Within:The Last Evil, but now that i have joined up with Chaotic Death, those will never see the light of day, unless ChaoticDeath decides that we could use my mod as a base, but since my topic is already closed and me an chaotic death have already chosen the base mod, there will never be a release of TSW:AE, TSW:HL, TSW:DS, TSW:TLE, jeez that "you are typing in caps" thing is annoying, lol]well, as soon as chaotic death is on, i shall get back to work, cuz id like to be the one to work on sets.
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Phoenix X
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Re: Corrupted Death Mod

Post by Phoenix X » Thu Feb 20, 2003 8:38 pm

Hey Chaotic death your mod is looking cool. Blind Fury, oh ya. The Phoenix set is also looking good! :firedevil: :fadein:

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Mathiu Silverburg
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Re: Corrupted Death Mod

Post by Mathiu Silverburg » Fri Feb 21, 2003 1:19 am

Looking very interesting, I've seen what is on the webpage and I have to say: good job guys. I just hope you'll have enough energy to finish it :)

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Re: Corrupted Death Mod

Post by Phoenix X » Fri Feb 21, 2003 2:48 am

ya, same here. It looks cool. Can not wait to play it!! :rocket: :scatter:
Last edited by Phoenix X on Fri Feb 21, 2003 2:34 pm, edited 1 time in total.

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Re: Corrupted Death Mod

Post by ChaoticDeath » Fri Feb 21, 2003 3:05 pm

Thanks guys. See you in school Phoenix X!! 8)
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Re: Corrupted Death Mod

Post by Mathiu Silverburg » Fri Feb 21, 2003 3:24 pm

Chaotic, you've said in storyline about new soulstone called Ultima. So, maybe instead of baal put Ultima Weapon as final boss? ( not to mention it would need a lot of graphic coding )

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Re: Corrupted Death Mod

Post by ChaoticDeath » Fri Feb 21, 2003 9:25 pm

that is a good idea. as a matter of fact, I might put in a different boss instead of baal. However, this won't be released until the second version DEFINETLY.

UPDATE: added a runeqords page to the site. Working on adding FULL runewords (name, runes, mods, and what item type) right now.
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Re: Corrupted Death Mod

Post by Phoenix X » Fri Feb 21, 2003 10:44 pm

Hey, the skills are looking good and i was woundering when you were going to put the skills for the other charecters. :flamer: :firedevil:

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Re: Corrupted Death Mod

Post by Mathiu Silverburg » Sat Feb 22, 2003 1:00 am

After the first release, if I remember well.

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Re: Corrupted Death Mod

Post by Alkalund » Sat Feb 22, 2003 4:56 am

Just read your runewords page, good stuff! One little thing though:
Death
Runes requirement - r32 and r??
Mods -
127% deadly strike
350% enhanced damage
+ 175 damage
+50 to minimum damage
+50 to maximum damage
+2 to all skills
100 charges of level 10 Fantacism
In your mod, is Fanaticism still an aura? If it is, then you don't need to put 100 charges of it on the item; just one will suffice, as it will never run out. This holds true to all other auras ;)

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Re: Corrupted Death Mod

Post by Morgan » Sat Feb 22, 2003 6:05 am

Mathiu Silverburg is correct, after the first release we will be modifing more skills, but for the first release we will only be edited the Sorceress' skills, but we will have many new items[some from my mod also, but somewhat edited, such as instead of lazarus almighty being unique, will be set, and so on. some sets will become unique
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Re: Corrupted Death Mod

Post by ChaoticDeath » Sat Feb 22, 2003 6:33 am

New skill completed: Lava Smash
This skill replaces thunder storm and uses the resist fire aura instead of the thunder storm aura. It will shoot down the lava balls from Act IV river of flame. Will post a screenshot and description tomorow.
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Re: Corrupted Death Mod

Post by Phoenix X » Sat Feb 22, 2003 8:31 pm

ok, thats cool :)

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Re: Corrupted Death Mod

Post by Mathiu Silverburg » Sat Feb 22, 2003 8:45 pm

Just can't see what you've made this time. :) And one "but" about set's. I think +% gold from monsters is useless, I stop collecting gold long before completing first act. But putting % for magic items ( a little lower of course )
would be nice. ( sorry for harsh words ).

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Re: Corrupted Death Mod

Post by FirEFroG » Sat Feb 22, 2003 11:38 pm

sorry for the GREATLY extended useless need of my absence but it all comes down to that the school im at had just changed servers so i couldnt connect and now that i can i will prolly be on everyday or 2... again i am very sorry... glad to see that you got your own webpage... i would of helped but i couldnt... so i was wondering if you could send me a detailed progress report... and if you need me to do anything i will be glad todo so.
"I came. I saw. I was lit on FIRE!"
Thanks, The FroG
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Re: Corrupted Death Mod

Post by Phoenix X » Sun Feb 23, 2003 12:29 am

welcome back!! If you need me to do anything also jusd say so :snipersmile: :2gunfire: :biggun:

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Re: Corrupted Death Mod

Post by ChaoticDeath » Sun Feb 23, 2003 12:30 am

great to have you back firefrog!! are yuo still on the team or do you wanna leave? :cry:
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Re: Corrupted Death Mod

Post by Mathiu Silverburg » Sun Feb 23, 2003 12:43 am

Hello there :mrgreen:

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Re: Corrupted Death Mod

Post by FirEFroG » Sun Feb 23, 2003 1:07 am

im still on... if you still need me that is
"I came. I saw. I was lit on FIRE!"
Thanks, The FroG
spin wrote:Now, who has the rules for the new cat?:P
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ChaoticDeath
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Re: Corrupted Death Mod

Post by ChaoticDeath » Mon Feb 24, 2003 12:16 am

bad news guys.
Both Morgan and I have decided that he will be a beta tester and not help make the mod anymore. :(
but don't worry this wont slow my progress too much, because i believe FirEFroG will join the team again if I am right. FirEFroG please confirm me on this.
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Re: Corrupted Death Mod

Post by SBM » Mon Feb 24, 2003 8:03 pm

the skills look very nice chaotic death,

Pay attention to the Balancing of the Skills. Skills like your Blind Fury could easy be overpowered. Do you add new monsters in your mod (yes you will replace baal but other monster too?)

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new Mod in development

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Re: Corrupted Death Mod

Post by Mathiu Silverburg » Mon Feb 24, 2003 11:02 pm

I don't believe Chaotic would change monster's graphics in first release. I also believe that putting Ultima Weapon would be a monstrous work assuming Chaotic really want it look like UW. The only thing a little similar I've found is mechanical dragon from Heroes of M&M 4, but I don't think it's what we want... am I wrong Chaotic?

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Re: Corrupted Death Mod

Post by FirEFroG » Wed Feb 26, 2003 1:44 am

yeah i am in, but it will still be the same thing as i explaned before i lost internet.
"I came. I saw. I was lit on FIRE!"
Thanks, The FroG
spin wrote:Now, who has the rules for the new cat?:P
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