Embodiment of Power: The Final Twilight Main Discussion

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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Sat Dec 06, 2003 7:21 pm

Not been many posts here lately. Anyway, the progress on the mod has slowed, and link is the only one really working currently. I hope to get back into modding D2 soon though.

In other news...

I have decided to change the Barb into a Monk, who will have monk-only weapons such as claws and bracers. He must be using those class-specific items or his fists to do his combat skills. Comments on this?

Later,
CD
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by WarWolf » Sun Dec 07, 2003 1:12 am

hm maybe the paladin would be better for the monk class... or how do you think whirlwind would work without some long weapons? But the idea is nice :)

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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Sun Dec 07, 2003 1:35 am

I've already done the pally, and lemme tell ya, im not re-doing him again ;). And remember, im redoing ALL the skills ;).

CD
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by WarWolf » Sun Dec 07, 2003 6:15 pm

ok, i did not know that u already got him :) but i know that u are redoing all skills, i really liked your sorceress in CD, well she was not too overpowered, especially nova... ;)

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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Sun Dec 07, 2003 7:43 pm

Heh. My CD sorc will be nothing compared to the TFT sorc ;). I've finished up pally and sorc. Next is necro, then barb or druid prolly.
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by Rattlecage » Sun Dec 07, 2003 10:35 pm

Can't wait to see how druid turns out :)
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Tue Dec 09, 2003 10:37 pm

Today, I was thinking of new elemental skills. However, they will be named after colors.

Ex.

Red: (Cast fire spell). Maybe shoots multiple fire missiles.

White: (Cast holy/healing spell). Maybe heals self and animal companions.

I'm going to keep the color idea, but the skills written here aren't in stone. Actually, the red is most likely to change.

Comments? ;)

CD
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by Rattlecage » Wed Dec 10, 2003 1:40 am

I'm not a big fan of skills named after colors, but just so long as you don't have a skill called Pink I guess it will be alright. :lol:

You could have Blue be a skill that summons a massive title wave to crush your enemies. I mean, it would be kind of impracticle since most areas aren't by water, but it would still be pretty cool. :cool:
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Mon Dec 22, 2003 10:28 pm

Pink: Summons a lvl -1 Rattlecage that fights against you instead of helps you.

...

j/k. ;)


Done with a tab for Necro's today. Poison and Bone skills have been changed to Dark Magic. :)

Peace,

CD
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by kingpin » Tue Dec 23, 2003 2:54 am

Cool, i can't wait to see all your new skills in action.

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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Mon Jan 19, 2004 4:21 am

Long time no post :). Been busy with real life, and took a break from modding. Well, once again, I'm back into it! But I've come up with an idea that I'd like to get a response on if its good or not...

Shrine of Classes

Changes character's class for a period of time.

The character will lose his current skills, but gain new skills of the same level from the class he is transformed into. Does this sound alright? Also, stats will be changed some too...

And for those of you that want screenies, well, here ya go... But only three right now ;).


Shadowflare
Shadowblaze
Impurity

Enjoy!
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by Rattlecage » Mon Jan 19, 2004 4:50 am

Now that's kind of a neat idea, but then we get into the discussion again about a man turning to a woman like we did a while back when talking about a druid turning into Bloodraven. ;)

Actually, that is kind of a cool idea. That way, would you be able to use other class's class specific items?

Wow! I like the new skills. You seem to have a nack for it.
Last edited by Rattlecage on Mon Jan 19, 2004 5:23 am, edited 1 time in total.
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Mon Jan 19, 2004 8:21 pm

New concept alert!

Here we go:

I'm thinking of making all unique weapons "sealed". And after you find a special item or do a certain task, that item becomes "unsealed". This will increase its power, at max doubling it. The item will gain more abilities, but the item required to "unseal" it will not be very common.

Comments?

Peace,

CD
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by kingpin » Mon Jan 19, 2004 9:13 pm

I think it could be quite cool, the unique item is generated in the cube to unseal it? :)

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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Mon Jan 19, 2004 9:22 pm

That would be correct. I could also do something like a requirement of kills with a certain weapon, if possible. EX. You need to kill 500 monsters WITH the Grandfather blade to unseal it.
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by WarWolf » Tue Jan 20, 2004 4:38 pm

Well I think this is a very very nice idea :) just take the idea of the necro staff suicide branch and make the unsealing quest for it dying 3 times or something :mrgreen: Well I hope your mod will be released soon, i loved CD and ladder gets boring... :x

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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Wed Jan 21, 2004 12:11 am

heh. Then you guys leave me no other choice. Here are some more screenies...

Lightning Potion
Treasure Potion
Training Potion
Pyro Potion
Psy Potion
Lightning Potion
Barrier Potion
Solidifier
Liquidizer
Frost Stone

That should be plenty of screenies for now... Just as an update, I'm currently replacing the d2 music with some real kool ones ;).

Hope you like the screenies (comments as usual are welcome),

CD
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by Phoenix X » Wed Jan 21, 2004 12:57 am

Those new potion type things look pritty cool. On a different note, when do you thing this mod will be finished?
Taken from this plane of existence into the Realm of Fire the Phoenix has once again risen from the ashes to rule again. As the most powerful creature of the Conflux town the Phoenix serves the Lords of Fire in order to rid the world of the Demons. Now able to withstand the elemental flames the Phoenix is a more powerful and dangerous opponent to the forces of evil.

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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Wed Jan 21, 2004 1:12 am

Hopefully this year :roll: . But really, I dont know. I am sure that if it doesnt come out this year, it WILL be next year ;). Thanks for the comment on the potions.

See ya at school tomorrow, Phoenix X, and good luck on mid-terms ;).

CD

EDIT: here's some test music if you'ld like to hear some...

Diablo
Monastery

Comments? :mrgreen: :twisted:
Last edited by ChaoticDeath on Wed Jan 21, 2004 2:48 am, edited 1 time in total.
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by Rattlecage » Wed Jan 21, 2004 3:48 am

Wow CD! I'm really impressed! I can't wait till your mod comes out!

Anyway, about the sealing thing, I was actually planning to do something like that in my mod, except where the item would be "locked" with a special magical lock that could only be opened when cubed with a special key.

Keep up the good work!
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Mon Jan 26, 2004 5:47 pm

Hey all! I've been adding tons of new items to misc.txt lately, so dont think im slacking ;). I've come up with an idea, and I'd like to know what you think. a charm that makes it so when you die, it plays a sorta game over music song. What do you think? You couldnt sell the charm, and if you didnt want to hear the noise you could just put it in your stash. the charm would look like this:

Game Over Music Charm
100% chance to cast Game Over Music when killed.

Good idea?

Comments?

Off to shovel,
CD :)
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by kingpin » Mon Jan 26, 2004 8:27 pm

The most unimportant feature ever, but it sounds fun :=)

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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by ChaoticDeath » Mon Jan 26, 2004 8:29 pm

KINGPIN!! Im disappointed in you. Everyone loves game over music, just as long as its not their game over music ;).
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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by WarWolf » Mon Jan 26, 2004 11:19 pm

I think this idea sounds funny :) But I really hope you use the music from Super Mario, you know, the one from good ol' game boy times, the very first one, when you jumped into that damn hole again :) dammdammderamdamm - diedamm something like that :roll:

this would be so very very entertaining... I would die on purpose just to hear that music :mrgreen:

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Re: Embodiment of Power: The Final Twilight Main Discussion

Post by Rattlecage » Tue Jan 27, 2004 1:14 am

You should see if you can get the gameover music from War2 :D
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