new skill patch release.

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ChaoticDeath
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new skill patch release.

Post by ChaoticDeath » Mon Apr 28, 2003 2:18 am

I have decided that instead of making one giant patch after 1.10 comes out for containing all the skills, I will make a new patch every time that adds all new skills to character classes. So this is an example:

1.2 - Sorceress (duh!)
1.3 - Druid
1.4 - Necromancer
etc....

This isn't the exact order, but just an example.

Just a heads up guys. ;)
-A strong man doesn't need to read the future, he makes his own.

running_penguin
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Joined: Fri Apr 11, 2003 1:37 pm

Re: new skill patch release.

Post by running_penguin » Mon Apr 28, 2003 6:53 am

If that is the way that you are going to do it i think that you should do the necro or paladin next. those are my two favorite classes it would be great to see a necro enjoyable to play. :)

Xenobi
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Re: new skill patch release.

Post by Xenobi » Mon Apr 28, 2003 12:43 pm

Make that 2 for the paladin ;)
Whenever my character is having trouble, I reset the game, but what happens to that world I reset? It's only a virtual world I realize, but thoughts turn into reality, and I fear that the world I abandoned was overcome by evil...

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FirEFroG
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Re: new skill patch release.

Post by FirEFroG » Mon Apr 28, 2003 4:10 pm

also we have been thinking of doing some whole act new maps... but not put them in as one big chunk... so here's the example

1.2 sorc skills - no map
1.3 X skills - no map
1.4 Y skills - act 1 maps
1.5 Z skills - act 2 maps
ect.

now were not sure if we are going to do this but just incase we do, i let you know...
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