I have decided that instead of making one giant patch after 1.10 comes out for containing all the skills, I will make a new patch every time that adds all new skills to character classes. So this is an example:
1.2 - Sorceress (duh!)
1.3 - Druid
1.4 - Necromancer
etc....
This isn't the exact order, but just an example.
Just a heads up guys.
new skill patch release.
-
- Arch-Angel
- Posts: 1458
- Joined: Mon Dec 09, 2002 1:35 am
- Location: With God (Virginia, USA)
new skill patch release.
-A strong man doesn't need to read the future, he makes his own.
-
- Posts: 37
- Joined: Fri Apr 11, 2003 1:37 pm
Re: new skill patch release.
If that is the way that you are going to do it i think that you should do the necro or paladin next. those are my two favorite classes it would be great to see a necro enjoyable to play.
-
- Paladin
- Posts: 227
- Joined: Sat Jul 20, 2002 6:33 pm
- Location: Louisiana
Re: new skill patch release.
Make that 2 for the paladin
Whenever my character is having trouble, I reset the game, but what happens to that world I reset? It's only a virtual world I realize, but thoughts turn into reality, and I fear that the world I abandoned was overcome by evil...
-
- Paladin
- Posts: 178
- Joined: Sun Nov 24, 2002 3:16 am
- Location: Looking in your window
Re: new skill patch release.
also we have been thinking of doing some whole act new maps... but not put them in as one big chunk... so here's the example
1.2 sorc skills - no map
1.3 X skills - no map
1.4 Y skills - act 1 maps
1.5 Z skills - act 2 maps
ect.
now were not sure if we are going to do this but just incase we do, i let you know...
1.2 sorc skills - no map
1.3 X skills - no map
1.4 Y skills - act 1 maps
1.5 Z skills - act 2 maps
ect.
now were not sure if we are going to do this but just incase we do, i let you know...