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Player (Mod) Character, Class CL SL PP MMC MM TOT
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Metro (ES) Atlas, Barb 9100 7000 6600 3000 1.050 26985
Al-T (Zy-El) Andraste, Asn 504 8440 10000 1000 0.950 18947
czg (Zy-El) Cawti, Asn 113 4720 1000 0 1.000 5833
Beefy2 (Zy-El) Dedication, Asn 52 0 1520 0 1.000 1572
AngusT (Zy-El) Ghorgh, Barb 40 360 0 0 1.000 400
Hans (Zy-El) Sirenia, Sorc 12 0 0 0 1.000 12
Farewell, Bascule. Here comes Ghorgh.
EDIT: Ghorgh hit lvl 40 and is preparing for rescuing Cain.
His journey was pretty rough at the beginning. Ghorgh died twice in the first 30 minutes, at first by a
chest (completely forgot those
) and then he got caught by a bunch of charging Zombies. Things went easier, when he got Bash, and even more at lvl 15 because of a pair of Mist Gloves. Hit Blinds Target and Knockback are a very nice combination when fighting several tougher monsters like Skeletons or Tombrats. The main problem was to get a good weapon. There aren't any useful early weapon RWs for Barbarians. The first decent one was Horacer777 at lvl 25. I put it into a Large Axe, bashing with it all my way though lvl 40.
I found two 'Gem to Elixir' scrolls and had some nice luck with a Kobold bosspack near the town entrance: at lvl 30 I farmed it at players 127 and got enough Elixirs to make two Minor ChoMs.
Another good drop was a 'Five Socket to Item' scroll. My first idea was to use it for a Phoenix Charm, but I wanted to try Double Swing anyway, so I made a Phoenix Crystal Sword, which has much higher damage and 78% Crushing Blow instead of ~30. But I'll add a Phoenix Charm as soon I have the gold for the runes. The second weapon is a Catastrophic 2h-sword, which will be replaced hopefully soon.
Another really good addition was an Amity Charm. Freezes Target means even more crowd control. Together with Blind/Knockback and the Phoenix' Frozen Orb it looks like a pretty safe composition now.
So the current equipment is:
Weapons - Phoenix, Catastrophic
Helm - Savage RW (+3 Bar Skills, life, resis)
Body Armor - Rhythm RW
Gloves, Belt, Boots - Catastrophe, Harken, Booster RWs (Belt and Boots need upgrades)
Rings, Amu - some crappy Rares, but I already crafted a lvl 53 ring with ctc Static Field
Charms - 2 Minor ChoMs, Amity, Zephyr, Mist, Toy, Spock, Touchstone and a 4-socket Quad with a Grape Seed, a Squash Sprout and two empty sockets
And stats:
Double Swing damage - Phoenix 755-2153, Catastrophic 368-1193
Resistances - 75/75/75/75
Life - 1119
Life is too low for a high players setting. A fire enchanted Mush Head dropped Ghorgh's health to 30% when dying at p8, and too many Misshapen attacks hurt as well, so I'll focus now on getting more life. Gigantor RWs would be very helpful.
Otoh the offensive power is awesome right now. Great damage, attack speed, CC and ctc spells. (Can't wait for the Static Field.
) And all that with only +8 skills and 32 skill points spared. There are some more ChoMs I'd like to add (Destroyer looks cool), but they would drain life too much.
Well, that's it for now. Back to the game. It's great fun and the music is beautiful. And thanks, Al, for the very helpful hints earlier in this thread. If you think of anything that I've missed to make Ghorgh's life easier at this point, please tell me.
Homer: Mmmh, donuts ... tasty socket donuts.
Hans: Angus, I think Homer is eating the donuts before they drop.
Angus: D'oh!