*sigh*
anyway rav3n, I remmeber i was playing with this mod I had and it was able to show the enemies on teh auto map on a 1.09 patch, but not sure witch one.
Do you think its possible to make them appear on the automap?
"Enemies on Automap" (plz dont mention *IT*)
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- Posts: 20
- Joined: Thu Feb 13, 2003 4:27 am
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- Arch-Angel
- Posts: 1016
- Joined: Mon Aug 19, 2002 8:00 pm
- Location: Sweden
Re: "Enemies on Automap" (plz dont mention *IT*)
I dont think this is possible in 1.09, but automapcel in monstats.txt sounds like it has something to do with this (if it works at all).
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- Paladin
- Posts: 116
- Joined: Sun Jan 05, 2003 7:50 am
- Location: Rio de Janeiro
Re: "Enemies on Automap" (plz dont mention *IT*)
in d2C u should edit NOMAP i'm not mistaken to make them appear
i'll give it a try today
i really believe it's possible to make them appear in mini-map, but i have no clue how... :/
i'll give it a try today
i really believe it's possible to make them appear in mini-map, but i have no clue how... :/
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- Throne
- Posts: 7597
- Joined: Sun May 26, 2002 5:54 pm
- Location: Toronto, Ontario, Canada
Re: "Enemies on Automap" (plz dont mention *IT*)
You cannot enable monsters in the automap in 1.09 with txt editing. The code may be still in the dlls, but if you want to re-enable it, you will have to do it by hand with dll editing.