[1.13c]Animated Inventory Plugin

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misiek1294
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[1.13c]Animated Inventory Plugin

Post by misiek1294 » Thu Aug 18, 2016 10:21 am

Hey ! I Wrote this plugin for 1.13c
Credtis : Mnw1995,Kingpin, Necrolis, Nefarius ,SVR ,Cossack:)
Animated Inventory [1.13c].zip
(108.9 KiB) Downloaded 262 times
Second version
Animated Inventory 1.13c.zip
Second version for someone who have problem with 100% cpu usage
(150.68 KiB) Downloaded 242 times
Animated Horadric Cube ;)
image.gif
image.gif (44.87 KiB) Viewed 6247 times
Instruction :
Just copy D2WIN.dll,AnimatedInventory.dll and paste to Your d2 folder;)
Last edited by misiek1294 on Sun Sep 18, 2016 8:27 am, edited 1 time in total.

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thaison
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Re: [1.13c]Animated Inventory Plugin

Post by thaison » Thu Aug 18, 2016 12:36 pm

You can share the project source code

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Re: [1.13c]Animated Inventory Plugin

Post by misiek1294 » Thu Aug 18, 2016 1:07 pm

thaison" wrote:You can share the project source code
I don't share any source code. If someone know c/c++ etc. than know what must be change for animated inv.
What i can help it's just some info ,adress for 1.13c ..

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Re: [1.13c]Animated Inventory Plugin

Post by thaison » Thu Aug 18, 2016 4:43 pm

misiek1294" wrote:
thaison" wrote:You can share the project source code
I don't share any source code. If someone know c/c++ etc. than know what must be change for animated inv.
What i can help it's just some info ,adress for 1.13c ..
I was there on a mod project under development 1.14b . So you need the source code , or you can help me provide the address was 1.13c . Here is a group on facebook: https://www.facebook.com/groups/717589441715928/
Youtube Channel: https://www.youtube.com/channel/UCxArsk ... U3m6DU37Fw
Last edited by thaison on Fri Aug 19, 2016 12:40 am, edited 1 time in total.

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Re: [1.13c]Animated Inventory Plugin

Post by devurandom » Thu Aug 18, 2016 4:44 pm

Nefarius and Necrolis posted Animated Inventory code:
viewtopic.php?&t=52729
Assembly Reference | 1.13d Code Edits | UVLoD | BaseMod Plugin

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Re: [1.13c]Animated Inventory Plugin

Post by AlphA - The Real One » Sun Sep 18, 2016 5:43 am

Anyone else experience trouble with this plugin? When I currently start the game (via D2SE, Admin) my game starts lagging and my cpu is under 100% workload. I am also using D2MultiRes_113c.dll and D2StatFix.dll (thanks to MXL board) plus some minor code edits.

Tested with a clean 1.13c version and still experience lags and a 100% cpu workload.

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Re: [1.13c]Animated Inventory Plugin

Post by misiek1294 » Sun Sep 18, 2016 6:46 am

Hey , what system are u use ? I use almost the same code for my mod and i don't have any issue with 100% cpu.
U hey some animated dc6?If yes maybe try send me this file i will check it.

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Re: [1.13c]Animated Inventory Plugin

Post by AlphA - The Real One » Sun Sep 18, 2016 7:25 am

Using windows 7 ultimate, lagging is a much bigger problem. I tired a animated torch and a animated cube, but my game is already lagging during start, hard to even get into the game. Its even lagging on a clean 1.13c install with nothing else beside your plugin. Not even any animated invs.

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Re: [1.13c]Animated Inventory Plugin

Post by SpiKe. » Sun Sep 18, 2016 8:01 am

AlphA - The Real One" wrote:Using windows 7 ultimate, lagging is a much bigger problem. I tired a animated torch and a animated cube, but my game is already lagging during start, hard to even get into the game. Its even lagging on a clean 1.13c install with nothing else beside your plugin. Not even any animated invs.

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AlphA
Tried this just for testing and have 0% cpu usage.
What video mode u using? Did u try to turn off Sound?

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Re: [1.13c]Animated Inventory Plugin

Post by misiek1294 » Sun Sep 18, 2016 8:25 am

If someone else have problem with 100% usage i add second version off plugin.

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Re: [1.13c]Animated Inventory Plugin

Post by AlphA - The Real One » Sun Sep 18, 2016 9:02 am

using ddraw cause of multires, without sound I easily come into char selection, but from there on it starts laggin. Your second version trigger my antivir ~

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Re: [1.13c]Animated Inventory Plugin

Post by misiek1294 » Sun Sep 18, 2016 9:10 am

I don't know why your antyvir trigget this verison
but You can check vs skan only 1 trigger something
https://www.virustotal.com/pl/file/f8d7 ... 474186073/

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Re: [1.13c]Animated Inventory Plugin

Post by AlphA - The Real One » Sun Sep 18, 2016 9:17 am

Don´t know either:sz:. But every 5 seconds my antivir goes on.. and I cant do much about it.

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Re: [1.13c]Animated Inventory Plugin

Post by misiek1294 » Sun Sep 18, 2016 9:22 am

btw. with 1 version are u runnig d2 with xp sp3 support ? I use win 10 x64 and dont have problem with cpu

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Re: [1.13c]Animated Inventory Plugin

Post by AlphA - The Real One » Sun Sep 18, 2016 10:22 am

Yup. Running out of ideas. Probably not worth the effort. Gonna see if anyone else experience similar problems.

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Re: [1.13c]Animated Inventory Plugin

Post by UnclWish » Fri Jan 10, 2020 2:47 pm

Hi. Looks realy fantastic! But one question - where I can take animated inventory graphics for this mod?

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