*Mod Announcement* Zakarum's Retribution: Revisited

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delixer
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Paladin
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Joined: Fri Feb 06, 2004 4:02 am

*Mod Announcement* Zakarum's Retribution: Revisited

Post by delixer » Fri Jun 06, 2008 1:46 am

I've been lurking around the Phrozen Forums for quite some time and created a D2 1.10 mod, Zakarum's Retribution, but never released it. My friends and I enjoyed the mod quit a bit but eventually things in real life took precedence and I stopped developing it other than making a "final" version (it still has some bugs).

I learned quite a bit and wanted to improve on ZR but because of the things that were bugged/broken I started from the ground up again in creating Zakarum's Retribution: Revisited. There is a still a lot of work to do but a lot has been accomplished already.

* New skill icons for all skill including normal actions (attack, throw, town portal, etc.)
* Nine (9) new skills per class
* Two (2) "Elite" skills per class
* Increased difficulty
* Rebalanced drops
* Rebalanced gambling
* Improved Mercenaries
* Tweaked monster AI
* 1000+ new unique items
* A few redesigned levels

That's all I can think of right now. Hopefully, I will have an alpha/beta version available in a month or two depending on how swamped I am in real life.
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