Hi
is there a way to change the monster id that's created by a "Reanimated As" attribute?
There doesn't seem to be any value to change, seems like it's just hard coded to select "Returneds"?
Modding "Reanimated As"
Moderator: Nizari
Re: Modding "Reanimated As"
Hi Hell-met, the ID is selected based on the stat parameter. By default, it'll be 0, which corresponds to the first row in monstats.txt, usually a skeleton.
Re: Modding "Reanimated As"
Oh that's awesome
I got tricked by the blank parameter then, thank you!
I got tricked by the blank parameter then, thank you!
Re: Modding "Reanimated As"
Another question about this attribute, the friendly monsters do not seem to be "owned" by anyone, ie I can't cast Enchant or Unsummon them. Is there a way to make reanimated monsters belong to a player?