[help] how could I remove the "*.wav" files in "d2exp.mpq"?
Moderator: Nizari
[help] how could I remove the "*.wav" files in "d2exp.mpq"?
Hi,
I just want to remove all sound effect but keep speech and music when playing. By deleting "d2sfx.mpq" most of act1-4 sounnd effect have been removed. But I realized that exp sound effects are in "d2exp.mpq" which I could not simply remove. I tried to edit the mpq with MPQworkshop but the wav files couldn't be deleted.
The purpose is to only have BGM when playing. Appreciate anyone could give me a hand to solve it.
Cheers.
I just want to remove all sound effect but keep speech and music when playing. By deleting "d2sfx.mpq" most of act1-4 sounnd effect have been removed. But I realized that exp sound effects are in "d2exp.mpq" which I could not simply remove. I tried to edit the mpq with MPQworkshop but the wav files couldn't be deleted.
The purpose is to only have BGM when playing. Appreciate anyone could give me a hand to solve it.
Cheers.
Re: [help] how could I remove the "*.wav" files in "d2exp.mpq"?
Hum... Well, the only way I can think of (and this is without editing or recompiling mpq's) is a little tiresome but I think doable...
Just create an empty wav file (or take one in Diablo itself and cut everything but a 1ms "silence") and save it (with D2 parameters... you know, hertz, bits, you know, to fully make it compatible)
Then is the long path (unless you can create the files with a batch file or script). Take the name of the original file and create a copy of your empty wav file with the "original" game name) and folders present in the mpq (the ones related to audio files anyway) in your Diablo2 folder (I know, this will be pretty annoying/exhausting).
Using the "-direct", it will load your empty wav files instead of the ones in the mpq... Anyway, it should!
I know, I know, long, boring and lame but it's the only way I can think of to make it easy and without touching the mpqs...
Hope this works!
Happy Holidays!
Just create an empty wav file (or take one in Diablo itself and cut everything but a 1ms "silence") and save it (with D2 parameters... you know, hertz, bits, you know, to fully make it compatible)
Then is the long path (unless you can create the files with a batch file or script). Take the name of the original file and create a copy of your empty wav file with the "original" game name) and folders present in the mpq (the ones related to audio files anyway) in your Diablo2 folder (I know, this will be pretty annoying/exhausting).
Using the "-direct", it will load your empty wav files instead of the ones in the mpq... Anyway, it should!
I know, I know, long, boring and lame but it's the only way I can think of to make it easy and without touching the mpqs...
Hope this works!
Happy Holidays!
Re: [help] how could I remove the "*.wav" files in "d2exp.mpq"?
Wow! Thanks. Good news is at least I have a solution. Bad news is as you mentioned total 575 wav files I have to handle. Let me just try Succubus because their sounds are quite anonying.Vortaka wrote: ↑Sat Dec 25, 2021 3:06 pmHum... Well, the only way I can think of (and this is without editing or recompiling mpq's) is a little tiresome but I think doable...
Just create an empty wav file (or take one in Diablo itself and cut everything but a 1ms "silence") and save it (with D2 parameters... you know, hertz, bits, you know, to fully make it compatible)
Then is the long path (unless you can create the files with a batch file or script). Take the name of the original file and create a copy of your empty wav file with the "original" game name) and folders present in the mpq (the ones related to audio files anyway) in your Diablo2 folder (I know, this will be pretty annoying/exhausting).
Using the "-direct", it will load your empty wav files instead of the ones in the mpq... Anyway, it should!
I know, I know, long, boring and lame but it's the only way I can think of to make it easy and without touching the mpqs...
Hope this works!
Happy Holidays!
Happy Holidays!
Re: [help] how could I remove the "*.wav" files in "d2exp.mpq"?
You could also change the volume listed in sounds.txt
(\ /) This is Bunny.
(o.o) Copy Bunny into your signature to help
(><) him on his way to world domination
(o.o) Copy Bunny into your signature to help
(><) him on his way to world domination
Re: [help] how could I remove the "*.wav" files in "d2exp.mpq"?
Good idea! And, that way, you don't have to create folders and empty files...
I'd say that jerk-o's idea is better then mine! Since it would be faster for sure...
You know, only editing one txt file... Ok, ok, I admit defeat!