Hi All,
I am new to D2 modding and I have been experimenting with the Hirelings.txt to add and change skills of the mercenaries. I added skills like Exploding arrow and Pierce to Act 1 mercenary and works fine. But when I changed the Auras for Nightmare Combat and all Hell Act 2 mercenaries, they don't use auras and suddenly become stuck without even moving or attacking. This happens even for the mercenaries that I didn't change anything for. I haven't changed anything in the table for Act 2 mercenaries other than the aura names. Can someone please help? Thanks in advance
Act 2 Mercenary becomes immobile
Post here about all aspects of D2 mod making whether it's information, problems or whatever. Please specify whether your post is relating to Classic D2 or the Expansion.
Moderator: Nizari
1 post
• Page 1 of 1
-
- Posts: 2
- Joined: Thu Sep 30, 2021 9:42 am
Act 2 Mercenary becomes immobile
Post by TheFrozenLich » Tue Dec 21, 2021 7:12 am
TheFrozenLich
1 post
• Page 1 of 1
Return to “General Mod Making”
Jump to
- The Phrozen Keep Forums
- ↳ Staff Announcements
- ↳ Keep Updates
- ↳ File Center Announcements
- ↳ Keep Polls
- ↳ Members area
- ↳ Member news
- ↳ Job Offerings
- ↳ Multi-Player Matchups
- ↳ Member Аnnouncements
- ↳ Feedback
- ↳ Site support
- ↳ Mod Spotlight & Quick links
- ↳ Keep Discord
- Diablo Universe
- ↳ Diablo II Legacy Modding and Discussion
- ↳ General Mod Making
- ↳ Tools
- ↳ Multimedia
- ↳ Map Editing
- ↳ Code Editing
- ↳ PlugY|NefEx|D2Mod
- ↳ Skill Clinic
- ↳ Mod Concepts & Research
- ↳ Mac Modding
- ↳ Diablo II Chatter
- ↳ Diablo II Resurrected Discussion
- ↳ Other Diablo Games
- Diablo II Legacy Mods
- ↳ Apokaliptic
- ↳ Plugins by Nizari
- ↳ Back to Hellfire
- ↳ Battle for Elements
- ↳ Black Omen Productions
- ↳ Mods by Nefarius
- ↳ Shadow Empires
- ↳ Blackened
- ↳ Diabolic Studios
- ↳ Diabolic Studios Site
- ↳ The Hordes of Chaos
- ↳ Dark Alliance
- ↳ Planar Rifts
- ↳ Dreamland betatesting
- ↳ Eastern Sun
- ↳ Eastern Sun Rises
- ↳ Escape From The Afterlife
- ↳ Le Royaume des Ombres
- ↳ Mods by Lady Isabelle
- ↳ Talonrage's Requiem of Sorrow
- ↳ Zy-El: Trial by Fire
- ↳ The Sandbox
- ↳ Unsupported Mods
- ↳ Nezeramontias
- ↳ Ancestral Recall
- ↳ Kingdom of Tenai
- ↳ Mods by GuyAskingQuestion
- ↳ The Fury Within: Ancients & Awakening
- ↳ Darkness Weaves
- ↳ V&K Mods
- ↳ New Dawn & North Star
- ↳ Baldur's Gate Mod
- ↳ Sir_Generals Rune Mod
- ↳ Dragons' Uprising
- ↳ Seasons After
- ↳ CryptForge
- ↳ d2:elements
- ↳ Underkill
- ↳ Pagan Heart
- ↳ Hades Mods
- ↳ Apocalypse
- ↳ Cubaholics
- ↳ Hades Underworld
- ↳ Sanctum Arcanum
- ↳ Arcanum Archives
- ↳ Rise of the Old Gods
- ↳ Elder Scrolls Mod
- ↳ Legacy of the Horadrim
- Diablo I Discussion
- ↳ Diablo I Chatter
- ↳ Diablo I Modding
- ↳ Devilution
- ↳ Infernity
- ↳ Belzebub
- ↳ Tchernobog
- ↳ EQUINE
- ↳ Crucible
- ↳ D1Legit
- Other Games
- ↳ It Lurks Below
- Miscellaneous
- ↳ Off-Topic
- ↳ Testing
- Currently Unavailable
- ↳ Upcoming Forums
- ↳ Limbo
- ↳ Seven Lances
- ↳ Wheel of Time
- ↳ Tactics Central
- ↳ Mod Reviews
- ↳ DoomsDay
- ↳ Time of Heroes
- ↳ Bloodwars, Inc.
- ↳ Darque Onyx Mods
- ↳ Cabal Wars - Aeons Tide
- ↳ Deathfile's Sanctuary
- ↳ A Pledge To Evil
- ↳ When Worlds Collide II
- ↳ Prophecy of Shadows
- ↳ Valhalla
- ↳ Darque Onyx Site
- ↳ Visions of Valor
- ↳ Cheater's Choice Series
- ↳ Dark Sabbath
- ↳ Corrupted Death
- ↳ Belize's Revenge
- ↳ Brother Laz
- ↳ Chaos Empire
- ↳ Odin's Runeword Mod
- ↳ Stormbringer
- ↳ The Dark Omen
- ↳ Mods By Laz
- ↳ The Stairway to Oblivion
-
- Login
-
- Who is online
- In total there are 14 users online :: 3 registered, 1 hidden and 10 guests
Most users ever online was 1797 on Tue Nov 25, 2008 1:27 pm
Users browsing this forum: AppleWebKi, Dollet, Googlebot and 10 guests
Recent Forum Topics
-
- Menu
-
- Community
-
- Modding Resources