Transformed States and Casting
Moderator: Nizari
Transformed States and Casting
So I have a mod and a class that is capable of transforming into either a Succubus, Cantor or Vile Mother. While transformed into a Succubus or Cantor the character's casting frames are affected by effects that slow attack animations such as chilled (the Vile Mother's casting frames are unaffected). I assume it's because the Succubus and Cantor are using attack frames when casting spells. Is there a way to make these states cast at full speed when slowed (while attacks are still slowed as normal)?
Re: Transformed States and Casting
Chill and Increase Attack Speed affect all the 'action' animations except SC.
You should clone your animation of choice (like S2 for Succubi) and rename it to SC along with the proper Animdata editing.
You should clone your animation of choice (like S2 for Succubi) and rename it to SC along with the proper Animdata editing.
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Fixing the Shadow Master's AI
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Use every AI as Minion for the Player [Thanks to Necrolis]
Adding simple commands to the Shadow Master's AI
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Fixing SrvDoFunc 49
Creating a proper summoning skill for enemy monsters
Revive super uniques and bosses
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Changing reanimated monsters life span [thanks to Necrolis]
My resources:
Ogodei's Diablo I Monster Pack - Final
Ogodei's Diablo I Item Pack v1.00
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My tutorials:
AIs:
Fixing the Shadow Master's AI
The Shadow Master's AI Compendium
The Shadow Warrior's AI Compendium
The DruidBear's AI Compendium
The DruidWolf's AI Compendium
The Vines AI Compendium
Use every AI as Minion for the Player [Thanks to Necrolis]
Adding simple commands to the Shadow Master's AI
Skills:
Fixing SrvDoFunc 49
Creating a proper summoning skill for enemy monsters
Revive super uniques and bosses
Misc:
Changing reanimated monsters life span [thanks to Necrolis]
My resources:
Ogodei's Diablo I Monster Pack - Final
Ogodei's Diablo I Item Pack v1.00
Ogodei's Autumnal Act I
Re: Transformed States and Casting
Where can I read up on how to clone the animation? I'm not even sure where to look. I do have the Animdata editor although I've barely touched it.
Re: Transformed States and Casting
I'll take the Succubus as example:
- Extract her token (either 0B or 0C depending on the model you chose) from D2Exp.mpq to your Data\Global\Monsters.
- Browse through Data\Global\Monsers\0C or 0B\ COF and make a duplicate of the S2 Mode, renaming it as SC. Do the same with the DCC file in the TR folder.
- In Animdata.d2 clone the row "0BS2HTH" or "0CS2HTH" and replace S2 with SC. Recompile and paste it into your Data\Global.
- Set mSC to 1 in the Succubus' MonStats2 row
- Extract her token (either 0B or 0C depending on the model you chose) from D2Exp.mpq to your Data\Global\Monsters.
- Browse through Data\Global\Monsers\0C or 0B\ COF and make a duplicate of the S2 Mode, renaming it as SC. Do the same with the DCC file in the TR folder.
- In Animdata.d2 clone the row "0BS2HTH" or "0CS2HTH" and replace S2 with SC. Recompile and paste it into your Data\Global.
- Set mSC to 1 in the Succubus' MonStats2 row
Terms of Service
My tutorials:
AIs:
Fixing the Shadow Master's AI
The Shadow Master's AI Compendium
The Shadow Warrior's AI Compendium
The DruidBear's AI Compendium
The DruidWolf's AI Compendium
The Vines AI Compendium
Use every AI as Minion for the Player [Thanks to Necrolis]
Adding simple commands to the Shadow Master's AI
Skills:
Fixing SrvDoFunc 49
Creating a proper summoning skill for enemy monsters
Revive super uniques and bosses
Misc:
Changing reanimated monsters life span [thanks to Necrolis]
My resources:
Ogodei's Diablo I Monster Pack - Final
Ogodei's Diablo I Item Pack v1.00
Ogodei's Autumnal Act I
My tutorials:
AIs:
Fixing the Shadow Master's AI
The Shadow Master's AI Compendium
The Shadow Warrior's AI Compendium
The DruidBear's AI Compendium
The DruidWolf's AI Compendium
The Vines AI Compendium
Use every AI as Minion for the Player [Thanks to Necrolis]
Adding simple commands to the Shadow Master's AI
Skills:
Fixing SrvDoFunc 49
Creating a proper summoning skill for enemy monsters
Revive super uniques and bosses
Misc:
Changing reanimated monsters life span [thanks to Necrolis]
My resources:
Ogodei's Diablo I Monster Pack - Final
Ogodei's Diablo I Item Pack v1.00
Ogodei's Autumnal Act I
Re: Transformed States and Casting
That seems pretty easy. I'll give it a try this weekend when I have the time to look at it. Thank you.