Hi, I would like that the no drop chance would have not be affected by the increase of Players X.
Any suggestion?
SOLVED. I fixed it by an indirect method , i.e. by emulating the effect of "no drop" column using a new treasure class whose prob to drop items was set to 0.
More specifically:
1) I copied my actual "no drop" values in a free Prob column (in my case, Prob10) to which I have associated a new Treasure Class (let's call it as NO-DROP) in the column Item10.
2) I created a new treasure class (NO-DROP) in which Item1 is gld (or whatever item youwant) and Prob1 is 0.
3) I set all values in the "no drop" column to 0.
(SOLVED) How to prevent No drop chance decrease with Players X
Moderator: Nizari
Re: (SOLVED) How to prevent No drop chance decrease with Players X
Hello
Sadly its not working.
But it seems that plugy and "basemod" plugin doesnt affect "nodrop" with player X... im using it and % looks good when i put values around the base LOD ones.
Sadly its not working.
But it seems that plugy and "basemod" plugin doesnt affect "nodrop" with player X... im using it and % looks good when i put values around the base LOD ones.
Re: (SOLVED) How to prevent No drop chance decrease with Players X
Have you put the new tc (no-drop) row ABOVE the rows that contain a reference to it?