A new project by unholypimpin!
Eternal Conflagration
Mod Makers: Unholypimpin
version: d2exp v1.13
details: Basically its a mod with more craftable items, sets, uniques,runewords,changed or edited skills,new weapons with differant effects and stronger bosses and minibosses.
new crafting items require some new unique drops, like The Ring of sisterhood which drops off blood raven. this ring can be upgraded with the cube and or changed into differant items.
one such upgrade turns 2 ring of sisterhood into 1 ring of warbond which is a beginners ring for classes that do physical damage.
new set items include new low lvl class sets and elite prime evil sets which give the player the abilities of the certain prime eviles, depends on which set. one such set is Blood Ravens Endless dispair.
The necromancer will be getting most of the skill edits, some skill edits will be like limiting skeleton and magi summons to 4 but their twice and strong, plus necro magi get more health per point sunk into the spell(just like skeletons).
also poison explosion will be replaced wit a spell called Raise Plague Bearers, which raises flies that fight by your side which spread diseases to enemies.
There will be around 2 new weapons, one such weapon is the Light Javaline. This javaline by default adds 1-3 lightning damage, this javaline does less damage then even the normal one, but it does something unique it pierces threw enemies and have a thunder fury projectile.
it is possiable to kill more than 1 target when throwing this weapon. also this weapon gets more+damage from dex and str.
screenshots
http://i1020.photobucket.com/albums/af3 ... /sigil.png
http://i1020.photobucket.com/albums/af3 ... golems.png
http://i1020.photobucket.com/albums/af3 ... /javvy.png
theres no story so far but bosses and minibosses will actually be a challenge now.
Eternal Conflagration
Eternal Conflagration
ONYX
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Read The Terms of Service before posting!
Back to Hellfire - Site | Forum
Also visit: Incandescence * Diabolic Cartography * Inventharia * Diablo Evolution
- unholypimpin
- Posts: 17
- Joined: Wed Jun 09, 2010 8:08 am
Re: Eternal Conflagration
weapon changes
==================================
-new item ((Spell Blade)) does 2-6 damage requires nothing fast attack speed and comes with a 15-35% faster cast speed mod better item versions of this also get additional stats like +mana and +mana regen
==================================
class changes
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-sorceress now start with a new item called the spell blade and it comes with charge bolt spell
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spell changes
=======================================
-necro golems besides the clay golem also gets some additional abilties.
-Fire Golem: 20% chance per hit to start a firestorm dealing a good amount of fire damage to enemies infront of the fire golem.
-Iron Golem: 20% chance on hit to either Do open wounds or crushing blow.
-Blood Golem: now also grants fanaticism aura to nearby summons and hires(spell scales with level).
-Golems are now actually useful besides being a distraction.
-All Physical damage trap spells that assassins have now deal twice as much damage.
-Meteor now does physical damage
-Lightning Storm now fires faster
-Telekinesis does magic damage now and recieves a 10% bonus to magic damage from enchant and energy shield
-summon ravens and spirit wolves now go up to 8 max summons
-summon direwolf now goes up to 5 max summons
-summon grizzly now goes up to 2 max summons
======================================
ill update more later on
==================================
-new item ((Spell Blade)) does 2-6 damage requires nothing fast attack speed and comes with a 15-35% faster cast speed mod better item versions of this also get additional stats like +mana and +mana regen
==================================
class changes
==================================
-sorceress now start with a new item called the spell blade and it comes with charge bolt spell
==================================
spell changes
=======================================
-necro golems besides the clay golem also gets some additional abilties.
-Fire Golem: 20% chance per hit to start a firestorm dealing a good amount of fire damage to enemies infront of the fire golem.
-Iron Golem: 20% chance on hit to either Do open wounds or crushing blow.
-Blood Golem: now also grants fanaticism aura to nearby summons and hires(spell scales with level).
-Golems are now actually useful besides being a distraction.
-All Physical damage trap spells that assassins have now deal twice as much damage.
-Meteor now does physical damage
-Lightning Storm now fires faster
-Telekinesis does magic damage now and recieves a 10% bonus to magic damage from enchant and energy shield
-summon ravens and spirit wolves now go up to 8 max summons
-summon direwolf now goes up to 5 max summons
-summon grizzly now goes up to 2 max summons
======================================
ill update more later on
Re: Eternal Conflagration
keep it coming, once u release i'll surely give it a try