The Parallel Worlds - mod for LoD 1.10

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Brother Laz
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Re: The Parallel Worlds - mod for LoD 1.10

Post by Brother Laz » Mon Jan 29, 2007 12:46 pm

Myhrginoc";p="306489" wrote:Items in gems.txt use an older stat storage mechanism. That means on any propery min = max or you get the "slot machine" effect.
Not only that, but once you socket the gem, it will reroll when you leave and rejoin a game. This negates the point of having random stats in the first place.
19.may.2007 | Adun Tori Laz.
Median XL released!
Flesyht sa ruobhgien yht etah.


y dont u play the game the way its supposta be played? -SlothNathan

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Malachai29
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Post by Malachai29 » Wed Feb 14, 2007 7:48 pm

Its been a little bit, any chance of 1.2 coming out?
RIP Charsi's Forge! :)
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SheX - Lost Mage
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Re: The Parallel Worlds - mod for LoD 1.10

Post by SheX - Lost Mage » Tue Feb 20, 2007 9:24 am

Its been a little bit, any chance of 1.2 coming out?
I can't say exactly :( , because in 1.2 more new features and changes. :D

Edit:
I fixed bug with big log files :cool:

Edit 2:
Fixed all bugs in A1. Finished 14 new skills for 6 characters.
Last edited by SheX - Lost Mage on Sat Mar 10, 2007 7:28 pm, edited 2 times in total.

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Re: The Parallel Worlds - mod for LoD 1.10

Post by Elad » Wed Mar 28, 2007 5:16 pm

I quess I finished Act 1. Lady Mai-Ari told me to look for second guard.
From one of you post, you said that was in act 2. Did you say we lose everything in 1.2? Gambled with the Slime Prince and got a couple of different Set boots. Are there whole Sets in this Mod.
I left awhile in hopes that 1.2 was available.
Just to let you know that this was a super great Mod so far. Really different from many.
Thank you
Elad
Edit: Whoops!! Not quite., found out I can go to Graveyard and Lava World. Finished Bone Lair, much more to go.
Noticed that many of the grave you open, the goodies can not be reached.
Last edited by Elad on Wed Mar 28, 2007 10:37 pm, edited 1 time in total.

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Re: The Parallel Worlds - mod for LoD 1.10

Post by onyx » Tue Oct 09, 2007 8:01 pm

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