A few Suggestions
Moderators: Har'lea'quinn, enq
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- Posts: 16
- Joined: Mon Mar 03, 2003 6:34 am
A few Suggestions
Hey there, I'm fairly new to Seasons After, but new to mods? no way, I've played very very many.
=- I just did kill blood raven, Necro's skelleton's kinda get punked out quick against blood raven, I don't know if this is intentional or what.
=- I do notice there is a bug with the corpse explode, I am now level 7 and cannot put any points into it, although I do have a wand giving me the skill. It says required level 6.
=- The inventory, stash, and cube all need to be desperatly increased for more storage. I know there are plugins wich allow this. Because I sure do like to mule stuff
=- I will continue playing on, and see what else I find. I will give feedback here from time to time.
Thanks for this cool mod
=- I just did kill blood raven, Necro's skelleton's kinda get punked out quick against blood raven, I don't know if this is intentional or what.
=- I do notice there is a bug with the corpse explode, I am now level 7 and cannot put any points into it, although I do have a wand giving me the skill. It says required level 6.
=- The inventory, stash, and cube all need to be desperatly increased for more storage. I know there are plugins wich allow this. Because I sure do like to mule stuff
=- I will continue playing on, and see what else I find. I will give feedback here from time to time.
Thanks for this cool mod
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- Champion of the Light
- Posts: 390
- Joined: Thu May 23, 2002 12:32 am
- Location: Waitakere City, New Zealand
Re: A few Suggestions
Welcome
The Necromancer skeletons do increase in power very quickly - this is needed so that skeletons are/should be viable in Nightmare and Hell difficulty.
Not much I can do about it sadly, it's just the way Skeleton Mastery and Raise Skeleton work and the lack of changes I am able to make to the skills
I'm open to any suggestions Though my current plans are to reoganise the Summoning Tree a bit.
With Corpse Explosion you should be able to add points. The only things I can think of is if you have already assigned the maximum amount of points for your level. Or you need to invest a point into Teeth.
There will be an increased stash/inventory/cube plugin with the next version - however this will be seperate from the mod and come with a batch file to install it.
Feedback is most welcome
The Necromancer skeletons do increase in power very quickly - this is needed so that skeletons are/should be viable in Nightmare and Hell difficulty.
Not much I can do about it sadly, it's just the way Skeleton Mastery and Raise Skeleton work and the lack of changes I am able to make to the skills
I'm open to any suggestions Though my current plans are to reoganise the Summoning Tree a bit.
With Corpse Explosion you should be able to add points. The only things I can think of is if you have already assigned the maximum amount of points for your level. Or you need to invest a point into Teeth.
There will be an increased stash/inventory/cube plugin with the next version - however this will be seperate from the mod and come with a batch file to install it.
Feedback is most welcome
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- Champion of the Light
- Posts: 257
- Joined: Wed May 29, 2002 5:33 am
- Location: Texas, its hotter then hell!
Re: A few Suggestions
hmm.
for stone skin, perhaps every 5-6 levels you could have some sort of 1% reduce damge if thats possible.
the max reduce damage you could have could be 5% or 6%, depending on the change you make.
every 5 levels or 6 levels add 1%
for stone skin, perhaps every 5-6 levels you could have some sort of 1% reduce damge if thats possible.
the max reduce damage you could have could be 5% or 6%, depending on the change you make.
every 5 levels or 6 levels add 1%
A secret is well kept by 3 people if 2 are dead
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- Champion of the Light
- Posts: 390
- Joined: Thu May 23, 2002 12:32 am
- Location: Waitakere City, New Zealand
Re: A few Suggestions
Are you refering to characters gaining % damage reduction?
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- Champion of the Light
- Posts: 257
- Joined: Wed May 29, 2002 5:33 am
- Location: Texas, its hotter then hell!
Re: A few Suggestions
just for the barbarian, since you know...stone skin is hard to penetrate and hard to injure.
A secret is well kept by 3 people if 2 are dead
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- Champion of the Light
- Posts: 390
- Joined: Thu May 23, 2002 12:32 am
- Location: Waitakere City, New Zealand
Re: A few Suggestions
Sadly this cannot be done
It is one of the main reasons I created the Elemental Crafting recipes
It is one of the main reasons I created the Elemental Crafting recipes
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- Champion of the Light
- Posts: 257
- Joined: Wed May 29, 2002 5:33 am
- Location: Texas, its hotter then hell!
Re: A few Suggestions
aha.
is the dmg reduction on armors or any crafting? I haven't played through normal because I keep on getting killed either in act 2 or 3 for hardcore mode.
is the dmg reduction on armors or any crafting? I haven't played through normal because I keep on getting killed either in act 2 or 3 for hardcore mode.
A secret is well kept by 3 people if 2 are dead
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- Champion of the Light
- Posts: 390
- Joined: Thu May 23, 2002 12:32 am
- Location: Waitakere City, New Zealand
Re: A few Suggestions
There are armours that will spawn with damage reduced by a percentage - in general the more defence, the slower the run/walk speed but the higher the % damage reduction
Act 2 is quite good with some surprises , Act 3 can be tough at the start and at the end.
I tend to die just before Baal in Normal or in Act 1 Nightmare
Act 2 is quite good with some surprises , Act 3 can be tough at the start and at the end.
I tend to die just before Baal in Normal or in Act 1 Nightmare
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- Champion of the Light
- Posts: 257
- Joined: Wed May 29, 2002 5:33 am
- Location: Texas, its hotter then hell!
Re: A few Suggestions
the quickest I died was when you released version 1.01 with the quill rats.
that was the scariest version ever.
that was the scariest version ever.
A secret is well kept by 3 people if 2 are dead
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- Champion of the Light
- Posts: 390
- Joined: Thu May 23, 2002 12:32 am
- Location: Waitakere City, New Zealand
Re: A few Suggestions
That is one mistake that I have made several times, hehe
I'm surprised noone has mentioned anything about Pitspawn Fouldog - he was mlvl24 in the Catacombs
I've fixed that
I'm surprised noone has mentioned anything about Pitspawn Fouldog - he was mlvl24 in the Catacombs
I've fixed that
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- Champion of the Light
- Posts: 257
- Joined: Wed May 29, 2002 5:33 am
- Location: Texas, its hotter then hell!
Re: A few Suggestions
will you be fixing the oblivion knights as well in act2..?
A secret is well kept by 3 people if 2 are dead
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- Champion of the Light
- Posts: 390
- Joined: Thu May 23, 2002 12:32 am
- Location: Waitakere City, New Zealand
Re: A few Suggestions
No.
They rock!
In addition there are a couple of other surprises in store. Nothing quite as nasty but there to discover at least
They rock!
In addition there are a couple of other surprises in store. Nothing quite as nasty but there to discover at least