which language is that 8) 8)zac503" wrote:wats rong wit dat?
Complete 1.06 Bugs - report everything here.
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Think has something to do with too much effects on screen.SubSanity" wrote:Yadah yadah.. anyone encountered the bug of invisible LE charged bolts when boss hit by spells?
Sometimes after Shenk dies, I see ONLY the fireworks. No Monsters, no merc, no char, no spells. Funny.
Thunderstorm is overpowered. Shoud be nerfed to about 50% of its damage.
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Bugs and other things
Hi guys.
I really like this mod. Big work. I played the normal diff with no problem.
In the nightmare diff in the first town i see this... "When i go to pot shop the good lady sell me only 1 healing pot! i must take the portal to take another one" I thing this is a small bug here.
I Try 3 same blue runes with the cube (bird..whatever) but nothing happened. I have print and read all recipes in the bg page. The runes is really a problem.
I really like this mod. Big work. I played the normal diff with no problem.
In the nightmare diff in the first town i see this... "When i go to pot shop the good lady sell me only 1 healing pot! i must take the portal to take another one" I thing this is a small bug here.
I Try 3 same blue runes with the cube (bird..whatever) but nothing happened. I have print and read all recipes in the bg page. The runes is really a problem.
Mits the Barbarian of might
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- Paladin
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Runeword problem
Ella's Wish is not working!
I try it in a axe with the 2 runes el/la. the runeworld is not working.
i have try a few runewords and all is working very good.
See this. I dont know if this is a bug or?
Inform me plz
I try it in a axe with the 2 runes el/la. the runeworld is not working.
i have try a few runewords and all is working very good.
See this. I dont know if this is a bug or?
Inform me plz
Mits the Barbarian of might
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Well, my Sorc is lvl 89. And yes, I play in Hell *g*. OK Thunderstorm is high lvl (39), but was to strong at lvl 30 too.AlphaMaz" wrote:Runes are fine; potion thng is old news; how's Thunderstorm in Hell? I think most of the items/spells power is balanced quite well at the moment. Keep in mind that Normal is meant to be a walk in the park.
BTW, it's an imp.
4 Beljurils (Helm) + 3 Oth (Sphereamu) +6 Orb (+3 Lightning skills +3 TS) +3 TS Ring.
Its high enough to stun most normal Monsters, so they got stunlocked cause of high rate/second.
I push Alt and click right mouse button and run through most areas. It´s fun. A few hours. Than it´s boring.
But has also to do with the 15 Statpoints/lvlup. (4,5k Life with BO from Merc now, 4 Tyr in shield)
Difficultys are ONLY at lvl 3 Worldstone, cause of a mass of Bloodlord-Bosses (no Bloodlord Bosses found in Ancients Way)
Blizzard on the other Hand is as useless as in cLoD. 1 Point in enhanced Frostnova is better than maxed out Blizzard.
This is with players 8.
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Err, I was playing around with shadowmaster to Tfer a katana sword for my assy. I then "tinkered" Okay I gave her a bit of a boost, just a small one 'cuz she was lvl 4 and needed to be lvl 6 okay! with her a bit and then I got this
Assertiertion Failure
Location: urce\D2Game\PLAYER\PlrEval.cpp, line #195
Expression: nLevelDiff > 0
I don't know what it means since I'm a newbie at these things. An explenation would be veyr appreciative
Assertiertion Failure
Location: urce\D2Game\PLAYER\PlrEval.cpp, line #195
Expression: nLevelDiff > 0
I don't know what it means since I'm a newbie at these things. An explenation would be veyr appreciative
A secret is well kept by 3 people if 2 are dead
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You can't up the levels using trainers. Since we work on different experience table as the default ones. So there may be mismatch in levels and you'll screw up.noELrunes" wrote:Err, I was playing around with shadowmaster to Tfer a katana sword for my assy. I then "tinkered" Okay I gave her a bit of a boost, just a small one 'cuz she was lvl 4 and needed to be lvl 6 okay! with her a bit and then I got this
Assertiertion Failure
Location: urce\D2Game\PLAYER\PlrEval.cpp, line #195
Expression: nLevelDiff > 0
I don't know what it means since I'm a newbie at these things. An explenation would be veyr appreciative
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When a non-cold damaging weapon is infused with an ice crystal and you strike a baddy with it, it doesn't slow it down at all, though it does make that blue "poof" cloud like a cold attack. Should it slow guys down? Or is it supposed to be just raw cold damage (no slowdown)? If a wep already has a cold pre/suf-fix and you augment it with a crystal, it retains its slowdown factor.
The Real Maz
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Major runewords problem
In the normal diff the runeword for maces and helm work ok.
In the nightmare diff i try a +2 mace and the runeword dont work.
i try in a different type of +2 mace and here the nothing.
I found a +2 helm and here nothing..
I cant spend runes and jewel you know. But i want to help with the bugs work for this very good mod. I think the runewords need a lot of work.
If moderator wants i can write the exactly names of the maces and helms i try.
A second prob.
In a +2 magical mace +2 AB in the imp nothing ...
Does anyone try to make a 2 socket in +2 mace???
i hope i help
In the nightmare diff i try a +2 mace and the runeword dont work.
i try in a different type of +2 mace and here the nothing.
I found a +2 helm and here nothing..
I cant spend runes and jewel you know. But i want to help with the bugs work for this very good mod. I think the runewords need a lot of work.
If moderator wants i can write the exactly names of the maces and helms i try.
A second prob.
In a +2 magical mace +2 AB in the imp nothing ...
Does anyone try to make a 2 socket in +2 mace???
i hope i help
Mits the Barbarian of might
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- Angel
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