Error Philosophy

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Ignaitus
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Error Philosophy

Post by Ignaitus » Wed Apr 06, 2011 1:20 am

An average PC gamer will see more errors then the average console player.
What about a PC modder against a console modder? Who wins that?

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AdiTT
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Re: Error Philosophy

Post by AdiTT » Wed Apr 06, 2011 5:20 pm

Errors in ... ?
Terms Of Service - Written for a reason.
D2 MOD player wrote:Sure you can exploit the game. But are you sure the game isn't exploiting you?

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Ignaitus
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Re: Error Philosophy

Post by Ignaitus » Wed Apr 06, 2011 7:58 pm

Getting any general error while making the mod and/or playing it.

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Hellwolf_36
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Re: Error Philosophy

Post by Hellwolf_36 » Sun Apr 10, 2011 5:02 am

In the world of gaming, there will always be errors, even in Consoles.

One having a higher chance of getting errors over the other depends on the modder themselves.

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Re: Error Philosophy

Post by bestdnd » Fri Jun 29, 2012 3:56 am

several options, some might be right:
  • computers are not tailored for games, but are meant for many things (surfing the web, video editing, spearsheets etc.)
  • consoles are manufactured by the company that also write the OS for that specific hardware, while computers are manufatured by several companies, none of them write the OS
  • it's easier to develop for computer than to console, so there are more inexperienced people who do it.
  • personally i use the computer a lot more, and use more different programs for it, that probably most console user use their console...

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kidpaddle94
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Re: Error Philosophy

Post by kidpaddle94 » Fri Jul 06, 2012 6:42 am

if I won a dollar for every times I got a Unhandled Exception c00000005... I would be millionaire by now ^^

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