Skill/level
Moderator: talonrage
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- Champion of the Light
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Skill/level
I have tried to edit the skills that my character receives on level up and I have been unsuccessful. I was wondering if anyone could be of any help in this. I know this is a problem because of the addons that allow characters to receive more levels at certain level tiers.
Thanks
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Wow no one has any input? Does Talonrage ever check this?
Thanks
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Wow no one has any input? Does Talonrage ever check this?
Last edited by whitejesus on Thu Apr 05, 2007 4:27 pm, edited 1 time in total.
Your my boy blue
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- Champion of the Light
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- Champion of the Light
- Posts: 256
- Joined: Wed Jul 14, 2004 5:51 pm
Re: Skill/level
So, ban plugy then? Is that considered "modding a mod"?
Last edited by whitejesus on Mon Apr 09, 2007 9:26 pm, edited 1 time in total.
Your my boy blue
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- Arch-Angel
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Re: Skill/level
I've added all the text files to the mod so that anyone can edit it as they choose for "personnel" tastes. Just check the Diablo II\Mods\Requiem folder and extract the text files from the patch.
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Re: Skill/level
Thank you. If I have any further questions involving this editing I will PM you or post it here for I don't know how often you check this forum or your messages.
Your my boy blue
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Re: Skill/level
Back in Febuary I lost my Mother and Father in an automobile accident, so I've been rather absent here at the Keep. I haven't been modding at all since then, but I'll be checking posts here a few times a day, so if you have any questions just ask. I'll get back to you within a day.
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Re: Skill/level
I'm sorry for your loss, Talonrage. I went into the folder last night looking for files and the only thing I found was plugy.ini and d2mod.ini? not sure of the name, I'm at school atm. But when I altered either of these in any way the skills gained per level never change when leveling up.
Your my boy blue
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Re: Skill/level
You have to open up the D2_Patch.mpq file and extract the skpoints.txt file from the Data \ Global \ Excel folder (using winmpq). You then need to make the changes (using D2excel) and then generate a new .bin file via the -direct -txt method.
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Re: Skill/level
This will be something new to me, but I will try and see what happens. Is the skpoint.txt also found in the data\global in the mod\requiem\data(I think thats the correct file names) folder? Or does it have to be done with winmpq from the d2_patch.mpq?
Thanks
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I just received a pm saying the following:
Thanks
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I just received a pm saying the following:
I was wondering if this would change the mod specific game play/changes? Wouldn't this essentially revert RoS back to Vanilla?First you need to delete the levelup.dll in the mod folder and also delete the d2mod.dll. Then replace a clean d2mod.dll to the folder. Then just change the skillpoints = 1 in the d2mod.ini and plugy.ini. That's all I had to do to change it.
Last edited by whitejesus on Thu Apr 12, 2007 4:51 pm, edited 1 time in total.
Your my boy blue
i don't see why d2mod.dll need to be deleted....leave it as it is, rather open up d2mod.ini and put a ; infront of levelup=levelup.dll, them modify plugy.ini to give the amount of skill points you want per level.
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- Champion of the Light
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Re: Skill/level
K, I will try this and leave the winmpq editing as my last result; but do you know if this will work. Or is it a suggestion?
thanks
thanks
Your my boy blue
it should work, but i can't test it right now as my ros is cracking up edit: checked and it works fine
Last edited by Necrolis on Fri Apr 13, 2007 5:15 pm, edited 1 time in total.
Netiquette, Do you USE it?!?! | Nefarius' Fixed TXT Files | Terms Of Service
Blackened | Day of Death | D2GFEx
"What was yours is mine. Your land, your people, and now your life." - Lim-Dul, the Necromancer
Judgement is Final, Death is Eternal