revive on strikning works

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blinky
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revive on strikning works

Post by blinky » Fri Nov 12, 2004 4:37 pm

talked to soem people and Mishy got it to work its as follows if you want to use it, but id definatley put it as either a high % chance and a high lvl with some skeleton mastery on the item as well
change these in skills.txt

ItemEffect = 1 (already talked about earlier that you did this, this is defintely needed for hit-skills.)
ItemTarget = 3 (this is needed for a hit-skill, it tells game to target corpse and not what you are striking, this is used for corpse skills like CExplode and PExplode)
ItemCltCheckStart = 1 (this makes game check for valid target, i.e. a corpse if itemtarget is 3, before trying to cast, also this will make sure it doesn't work if no unused corpse is around)
If your going to repremand me can you at least pose an answer

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Seaular
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Re: revive on strikning works

Post by Seaular » Fri Nov 12, 2004 7:54 pm

Ah cool, good find blinky. I'll be sure to incorporate it somehow. :)

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