Progress Report
Moderator: mishy23
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- Champion of the Light
- Posts: 426
- Joined: Sat May 15, 2004 7:46 pm
- Location: Anderson, Indiana
Progress Report
Hey Mishy, just wanting to know a.) how far we may be from a public skills preview, b.) how far from a full public release, and c.) the completion of this mod as a whole.
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- Arch-Angel
- Posts: 1313
- Joined: Mon Mar 22, 2004 6:44 pm
- Location: Middle of Nowhere, Wisconsin
Re: Progress Report
Sorry for the lack of activity lately, so i'll provide a quick update here.
Its not what you all want to hear, but I have done very little modding the last week and a half, real life has begun to get a bit difficult, so I have had to put done this hobby a bit.
But no worries the storm is mostly over and I am getting everything back together. I figure i'll start modding again in a day or two. I am back at work again and the boring hours of the day there always help fuel ideas to work on for the mod.
Also melee skills are being a bit difficult, so the work on barbarians has been slow. I made alot of changes last week I never tested and I pray there arent too many bugs to hunt down as I barely remember what I was working on
Now for timelines? Well thats very hard to say, I think i'll take a blizzard approach to this, 'It will be done when its done' only because I really have no clue.
Now as for what I would like? I would like a fully playable version with new skills and other additions by end of year. This still would not have all runewords activated, as that my friend is still gonna take ALOT of work.
Albeit this is not a deadline, and the cold months of winter do stop many things up here in northern Wisconsin.
-Mishy23
Its not what you all want to hear, but I have done very little modding the last week and a half, real life has begun to get a bit difficult, so I have had to put done this hobby a bit.
But no worries the storm is mostly over and I am getting everything back together. I figure i'll start modding again in a day or two. I am back at work again and the boring hours of the day there always help fuel ideas to work on for the mod.
Also melee skills are being a bit difficult, so the work on barbarians has been slow. I made alot of changes last week I never tested and I pray there arent too many bugs to hunt down as I barely remember what I was working on
Now for timelines? Well thats very hard to say, I think i'll take a blizzard approach to this, 'It will be done when its done' only because I really have no clue.
Now as for what I would like? I would like a fully playable version with new skills and other additions by end of year. This still would not have all runewords activated, as that my friend is still gonna take ALOT of work.
Albeit this is not a deadline, and the cold months of winter do stop many things up here in northern Wisconsin.
-Mishy23
{Modding status: Project X}