Post
by thirstyjack » Sat Aug 30, 2008 5:50 am
Hi, I just completed the game a few days ago with a blood wizard at lv75. I like the game very much! It really gives me the feel of hellfire, with the addition of some good D2 features of course. I know the blood wizard is a powerful character, so maybe that's why I can complete the game even if I rushed through. I'm not saying it's easy, cuz I died numerous times. I tend to blink through levels to access the next waypoint, often ending up in a mob and stun locked to death. Anyway, I decided to try out a barbarian. Got to Act2, and realized I'm not really used to a melee character. I use to play warrior in HF, but one day I decided to try out a sorceror, and started to love playing a caster since then. So I thought maybe I should play a hardcore blood wizard this time (maybe someday I would try the sorceror). I managed to survive to get to the cathedral waypoint, now farming some books in the HoB. I almost died once when I trapped myself with the butcher in a grim hoop (kinda stupid I know). I ran away through a town portal.
I have some suggestions though (mostly personal opinions). They may not be accurate enough since I only really played with a blood wizard. Also, some of them may be brought up before by someone else, in that case I apologize.
Now, in my opinion, the whole game is pretty balanced, except the Diablo level, and especially Diablo himself. It is too weak comparing with the Mephisto level and Baal level. Moreover, I think anyone that could survive the Antechamber would definetly survive Diablo. I died once at Mephisto, but he got stuck in a corner the second time I meet him, and he would just do nothing allowing me to blood wave him to death, and even so I had to refill my belt four times due to the cost of blood wave. (I think the Mephisto bug is known already. I don't have a screenshot anyway.) Baal is challenging, I carefully dodged most of his spells and killed him without dying. Then I died TWICE at the Antechamber, and when I get to Diablo, I thought to myself,"Why is this guy so weak?" I would suggest boosting his HP, and also give him more powerful spells, (or if his spells are the way like that for "some reasons", at least give the spells more power, or speed up the "fire on the ground" spell whatever it is).
I currently have a warrior lv21, a barbarian lv21, a HC blood wizard lv18, and also created a sorceror just for fun. Comparing them with each other, I think the blood wizard is too powerful at the beginning. The reason might be the fact that Punisher casts are too rapid, and the cost is really low. Well yes, that's what makes Punisher so special, but other classes don't have such powerful skill at the beginning, making the BW seem unbalanced. Also, I think skills like Haste, Grim Hoop, Avoid have subtle difference between levels, making leveling those skills up seem a little meaningless. I would suggest toning down the effects of those skills at a low level, and greaten the difference between levels. Starfall seems a little useless when having a high level Blood Wave, I would rather cast two Blood Waves in opposite directions than to use Starfall once. I'm not really sure how to solve this problem, but I decided to mention it anyway.
Well that's all for now. I'll come back here if I think of something else.
Oh, by the way, does "steal X% life/mana" effect work on spells? or does it only work on weapons? (More specifically, will a spell, such as blood wave, leech life if I have a item with that effect on me?)
Last edited by thirstyjack on Sat Aug 30, 2008 6:03 am, edited 1 time in total.