The first issue is that you have a row in MagicPrefix.txt without a name.
The second issue looks like you don't have an Armor.txt file, not exactly sure.
Search found 25 matches
- Sat May 01, 2021 12:16 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
- Mon Aug 17, 2020 3:57 pm
- Forum: Code Editing
- Topic: Hide quantity for arrows/bolt/throwables for 1.13c?
- Replies: 2
- Views: 441
Re: Hide quantity for arrows/bolt/throwables for 1.13c?
Literally 2 posts down from yours there is a topic discussing this exact thing and even providing answers.
- Fri Dec 13, 2019 6:25 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
Yes, the drop down filter on the output site. In my example it's a custom itemtype. Located in itemtypes.txt. Basically, Unique -> Item (charm) -> itemtype (Classcharm). But because it's not a "real" charm, it doesnt get added to the lost of filters (axe, helmet, armor, etc). Maybe you could detect...
- Wed Dec 11, 2019 9:46 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
We'll see. Right now I am just trying to write up issues that are specific enough I can work with them. Since the output I am getting is rock solid (I think), but I do only have default .txt files to go with, so it is very hard for me to debug your issues when I can't reproduce them. Never wrote a m...
- Wed Dec 11, 2019 12:09 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
I mean I am going to remake the filters on the website anyway. I just added one filter for each of them to test the search. More filter options would be very useful, like equipment slot for example. Also in some cases the filters have all entries shown twice, another issue I need to fix for those. B...
- Wed Dec 11, 2019 11:21 am
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
What kind of item is that? If it exists in the uniques .txt file, I don't see why it is not shown. Or is it the properties of it that is not shown? EDIT: It's the filter on the website it is not shown in? Those filters are very much in alpha, they have several bugs and I need to add more of them. I ...
- Wed Dec 11, 2019 9:27 am
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
Glad you like it. Right now I still have a lot to do I think. I would very much like input on the output it generates to make sure everything is as it should be as well as implement the remaining missing functions. Darkquake: I had an epiphany last night while I was falling a sleep. It makes sense w...
- Tue Dec 10, 2019 11:00 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
I see, I will try and take a look at the min max stuff.
- Tue Dec 10, 2019 5:18 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
I just tested it with the client version of the tool and it seems to work fine with the "continue on error" checkbox. There are exceptions that it cannot show you even if it continues as they may happen later on in the same item for example, it is one exception per item I think currently. It could b...
- Tue Dec 10, 2019 3:33 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
Huh, that is weird, I'll take a look. It worked when I was debugging it.
Yeah I kinda "forgot" to implement something that gave feedback on it loading since everything takes less than 0.3 seconds on the default .txt files so you don't even notice it. But I should implement that for sure.
Yeah I kinda "forgot" to implement something that gave feedback on it loading since everything takes less than 0.3 seconds on the default .txt files so you don't even notice it. But I should implement that for sure.
- Tue Dec 10, 2019 9:20 am
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
I'll take a look at it.
- Tue Dec 10, 2019 8:59 am
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
I see. I will make the change later then, for other parameters, I guess I will take it as people get issues with it, unless there is a list of properties I can do it for. I added the "continue on error" you were asking for in the latest version.
- Mon Dec 09, 2019 6:10 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
I'm a bit unsure if that is correct behavior though. Am I supposed to use min/max or are you supposed to use the parameter field?
- Mon Dec 09, 2019 4:44 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
I will look into the rep-dur problem, can you send me a full error log? You should have a file called errorlog.txt, that would help me. I have considered the "skip" option to list all errors. I will check if it is possible with my current solution, it might require a bit of an overhaul, but I don't ...
- Mon Dec 09, 2019 12:04 am
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
Yes, I just forced the issue by changing Civerbs to that. So the screenshot you sent is one of the things I'm working on. I don't have any .txt files that has an item that uses that kind of stat in-game, as it is not used in standard Diablo. If you can send me how it is supposed to look in game I ca...
- Sun Dec 08, 2019 9:44 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
You have an item with something that gives something per character level, which does not have the parameter field set. The popup message you are getting should have more information about which item it is. Post the entire errorlog.txt and it will make more sense. I have added some more debugging for...
- Sun Dec 08, 2019 6:01 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
Download the client version of the tool. Paste in the paths to your mod files, "Excel Directory" is the directory containing your .txt files. "Table Directory" is the directory containing your .tbl files. Then chose an ouput folder (where you want the output to go). Hit export and done deal. You now...
- Sun Dec 08, 2019 5:54 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
Re: [Release] D2TxtImporter - Automatic Documentation Generation
Glad to hear that! Have you successfully gotten an output? I am looking for feedback for it, as I'm sure there are plenty of bugs that needs to be resolved.
- Sat Dec 07, 2019 5:33 pm
- Forum: Tools
- Topic: [Release] D2TxtImporter - Automatic Documentation Generation
- Replies: 34
- Views: 4663
[Release] D2TxtImporter - Automatic Documentation Generation
I have for a while now worked on a project for automatically documenting Diablo 2 mods. I have never made a mod myself, but I have played plenty and the lack of documentation for many of them have infuriated me many times. After a little talk with the creator of the mod Diablo II Enriched (Ascended1...
- Tue Dec 03, 2019 12:01 pm
- Forum: General Mod Making
- Topic: Level ranges on %chance to cast level x-y spell on hit/damage taken
- Replies: 10
- Views: 459
Re: Level ranges on %chance to cast level x-y spell on hit/damage taken
Thanks, this was a big help!
- Tue Dec 03, 2019 10:36 am
- Forum: General Mod Making
- Topic: Level ranges on %chance to cast level x-y spell on hit/damage taken
- Replies: 10
- Views: 459
Re: Level ranges on %chance to cast level x-y spell on hit/damage taken
Awesome, thanks! But in this case this sash has a max level of 19 for this blizzard. Is that just a mistake then? In theory it could drop as level 20?
- Tue Dec 03, 2019 9:15 am
- Forum: General Mod Making
- Topic: Level ranges on %chance to cast level x-y spell on hit/damage taken
- Replies: 10
- Views: 459
Re: Level ranges on %chance to cast level x-y spell on hit/damage taken
I am not sure if it is because the diablo fandom wiki is wrong then, but I did as you say and it looks right for most items, but an item like this: https://diablo.fandom.com/wiki/Snowclash
Shows as 7-19 on this website, but will show as 13-20 for me.
Shows as 7-19 on this website, but will show as 13-20 for me.
- Mon Dec 02, 2019 6:44 pm
- Forum: General Mod Making
- Topic: Level ranges on %chance to cast level x-y spell on hit/damage taken
- Replies: 10
- Views: 459
Re: Level ranges on %chance to cast level x-y spell on hit/damage taken
Ahh, so it's from the minimum ilvl it can drop as to the max it can drop as! I get it. Is there a way to get these numbers from the .txt files?
- Mon Dec 02, 2019 6:28 pm
- Forum: General Mod Making
- Topic: Level ranges on %chance to cast level x-y spell on hit/damage taken
- Replies: 10
- Views: 459
Re: Level ranges on %chance to cast level x-y spell on hit/damage taken
Awesome thanks man!
EDIT:
This does not explain ranges to me though? I mean, I can sure calculate that to the ilvl of the unique, but in this case it should be 13-20. In that case is it always ilvl to 20? That does not seem right to me, but it could be that it is?
EDIT:
This does not explain ranges to me though? I mean, I can sure calculate that to the ilvl of the unique, but in this case it should be 13-20. In that case is it always ilvl to 20? That does not seem right to me, but it could be that it is?
- Mon Dec 02, 2019 3:26 pm
- Forum: General Mod Making
- Topic: Level ranges on %chance to cast level x-y spell on hit/damage taken
- Replies: 10
- Views: 459
Level ranges on %chance to cast level x-y spell on hit/damage taken
I am making a tool that can auto generate documentation for mods based on .txt and .tbl files for a modder. I have it completed for the vanilla files for d2 1.13c and probably also for 1.10, but that is yet to be tested. I have 1 last issue remaining and that is these "%chance to cast level x-y spel...