Search found 8 matches

by chippedsapphire
Tue Feb 15, 2022 6:21 pm
Forum: Multimedia
Topic: [DL] {~5 GB} Smite Untouched Sound Files (9 March 2021)
Replies: 4
Views: 2477
Germany

Re: [DL] {~5 GB} Smite Untouched Sound Files (9 March 2021)

Sweet, helped me out a lot - thanks!
by chippedsapphire
Thu Feb 03, 2022 3:41 am
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 514
Views: 117025
Germany

Re: BaseMod Plugin

Hello, there is a little bug going on when you have a tome of TP in your stash - your character still picks up scrolls and when your inventory is full, this funky thing happens: https://www.youtube.com/watch?v=5ixQyvXcoZc Greets and thanks for your work! EDIT: Also, if i may make a request: Could th...
by chippedsapphire
Wed Feb 02, 2022 8:16 pm
Forum: Member Аnnouncements
Topic: GoMule with expanded storage and full equip merc
Replies: 4
Views: 4119
Germany

Re: GoMule with expanded storage and full equip merc

Hi, could someone reupload this?

Would be much appreciated!

EDIT: This will do the job:

https://www.moddb.com/games/diablo-2/downloads/gomulex
by chippedsapphire
Sun Dec 26, 2021 8:56 pm
Forum: Multimedia
Topic: Distinct Sprites
Replies: 1
Views: 719
Germany

Distinct Sprites

Hiya, so I've been working on and off the last few years to give every set and unique item their own sprite. I'm finally done, but I can't hope to remember all the item packs I've used. Should I still post my result even though I can't give proper credit? Greets PS: I also used D3 sprites, is that a...
by chippedsapphire
Mon May 04, 2020 7:23 am
Forum: Multimedia
Topic: Giving unique items their own sprite
Replies: 0
Views: 933
Germany

Giving unique items their own sprite

Hi, ran into a problem while trying to give Windforce its own look. I did the following: 1) Added invlwbu.dc6 to /data/global/items/ 2) Set the invfile value of Windforce in /data/global/excel/UniqueItems.txt to 'invlwbu' No joy... Is there something I'm missing? :( PS: I'm using BaseMod's MPQ funct...
by chippedsapphire
Sat Oct 05, 2019 11:23 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 514
Views: 117025
Germany

Re: BaseMod Plugin

Got my hands on the DC6 Creator, any way to find out the correct offset? Do I just try until it looks right?
by chippedsapphire
Wed Sep 25, 2019 10:15 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 514
Views: 117025
Germany

Re: BaseMod Plugin

Hello, first off: absolutely phenomenal work, this will bring me joy for years to come! Secondly, I'm trying to get the animated orbs to work. I have some .dc6 files, but I'm not quite sure how to add them to the game. I created a custom MPQ file which loads them fine, but not in the correct positio...

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