Search found 5 matches

by Gobo
Wed May 27, 2020 7:54 pm
Forum: Code Editing
Topic: [1.10] Physical Damage Cap
Replies: 3
Views: 358

Re: [1.10] Physical Damage Cap

I'm late to the party but AFAIK 1.10 does not have any damage cap. My minions in my mod have hit for 500k
by Gobo
Wed May 27, 2020 7:47 pm
Forum: Code Editing
Topic: ctrl click item to stash or cube
Replies: 9
Views: 1450

Re: ctrl click item to stash or cube

Hi Revan, I'm modding Hell Unleashed, originally Soulmancers mod. Since his departure he has entrusted the community to keep it going. Our base is very interested in the shift-click items plugin for D2mod. Do you have a version in without the sort buttons and/or other features? And if so, would you ...
by Gobo
Mon Dec 09, 2019 5:04 pm
Forum: Code Editing
Topic: [1.10 & 1.13c] Item affix selection misconception and maxlevel column bug - solution
Replies: 6
Views: 4039

Re: [1.10 & 1.13c] Item affix selection misconception and maxlevel column bug - solution

Hi - Thanks for this. If I am NOP'ing out 74 04 bytes should I be replacing with double 90 90? Or should it remain 90 04
Thanks
by Gobo
Tue May 14, 2019 4:50 pm
Forum: Code Editing
Topic: [1.10] SaveFile Limit
Replies: 33
Views: 7344

Re: [1.10] SaveFile Limit

Hi - Is there any known conflicts with weapon-x's d2savefile plugin for 1.10 d2mod? When I add it to the mix I get bad generic file whenever I load an older character, or a brand new one. The follower plugins I use, d2newstats levelfx utility mercmod portal extlvl gemfix lvlreq charstart newtxt noso...
by Gobo
Tue Mar 12, 2019 10:36 pm
Forum: Diablo II Chatter
Topic: Checksum Calculator
Replies: 0
Views: 1991

Checksum Calculator

I'm using Aftermath mod on SP and I corrupted my file with too many items and now the d2s is too large, giving me an error. I had hoped I could jump in with a hex editor and delete some items on the list but then I fail the checksum. I see on this forum is the algorithm posted a lot but is there any...

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