Interview - (2002-05-28) Enqinum
Description: Deathscythe of the Phrozen Keep interviews Enqinum on his Seasons After mod and mod making in general.
Categories: Interviews
DEATHSCYTHE |
Please give us some info about yourself. |
ENQ |
Me=Dan Roberts, I'm 23 and living in New Zealand, that place that made that movie The Lord of the Rings, we also won the America's Cup :P
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DEATHSCYTHE |
When did you start showing in the modding scene? |
ENQ |
I started back when v1.06 came out and made a Javelins Only mod where every character used javelins and I changed some skills to try to balance things. No one really knew about this mod and it was just for a laugh. Then I stopped, and I started again in March of this year. |
DEATHSCYTHE |
What's the reason that made you want to make this mod? |
ENQ |
Exploring the background workings of the game and creating something that I can enjoy playing. Frustration is another reason. I find editing the game can be more fun than playing it - especially at this time with the realms being dominated by people with no interest in actually playing the game (by that I am referring to the leechers and the exploitation of a few areas). |
DEATHSCYTHE |
Havw you worked on any mod making projects for other games before you started making mods for Diablo 2? |
ENQ |
I am working on a new game with some friends (from scratch), other than that I have tinkered with Quake, Quake2 and Unreal Tournament (not the code just maps, skins and textures). |
DEATHSCYTHE |
Where did you get your name? |
ENQ |
The alias enqinum (pronounced as it is spelt: en-qin-um) I created from the reversed last half of the word communiqué and swapped the 'u' for 'n' - I can't remember why though. I probably just turned it upside down and it stuck ;) I also use enq, as it's easier to say/type/spell (yes I do sometimes typo my own name LOL ;) |
DEATHSCYTHE |
What inspired you to make this mod? |
ENQ |
Basically for this mod (Seasons After) it was frustration with Blizzard making Act 5 and the Cow level so cheesy and lame :(, that and cookie cutter characters. Also twinking (some people call it power acting [ick] or rushing). I wrote a Javazon Guide that focused on how to play all the areas/situations in the game but no one really read it - that other Diablo 2 site ignored my emails, though I did get some good feedback from the forums. After that I decided to try to fix these problems in a mod and add some new stuff just to keep things interesting. I also planned this mod as a stepping-stone to other mods - it started out being called enquilibrium (you can guess how many times I put a typo in that name ;) and that was just skill balancing. |
DEATHSCYTHE |
Can you give us some info about your new mod? |
ENQ |
Seasons After is a balance and variation mod - see below.
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DEATHSCYTHE |
How long did it take you to make your first mod? |
ENQ |
A weekend (for Javelins Only) - I like to work fast and not stop until something is done :) |
DEATHSCYTHE |
In making mods there's always post release bugs, what's the biggest problem your mod has encountered? |
ENQ |
My 56k modem from New Zealand to Gamespy's http upload page ;) Other than that the first release where I had a typo causing mlevel19 Quill Bear style monsters in the Blood Moor - a good friend thought I was playing a cruel joke on him LOL ;) |
DEATHSCYTHE |
It seems that your mod theme is about balancing the game. What changes did you make to make the game more balanced? |
ENQ |
For characters: nerfing some skills and making others more viable. I like varied characters with lots of skills to suit different areas/situations rather than just sticking to a few skills. In later patches I plan to fine-tune skills so that you will find it easier to play with a more varied skill distribution.
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DEATHSCYTHE |
In your next Beta what changes shall we expect from Seasons After? |
ENQ |
I generally don't like to post info/changes unless it has been changed/fixed/I change my mind etc, also some people like surprises :) So this is the stuff I HAVE changed:
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DEATHSCYTHE |
And lastly, can you give some advice to those who are just starting out making mods or considering making a mod for D2? |
ENQ |
Experiment - nothing bad can come of it.
Take notes - you will need them. House music makes you work faster (www.georgefm.co.nz ;) Try not to use the mod plugins as plain plugins. Learn from them so that you can do better (the Baldurs Gate mod's use of the inventory changes is a prime example) or just to see how things work - that's where I learnt lots from. Use the search button on the forums, and the help from friendly people on Phrozenkeep :) - where I am yet to see an elitist post or person. This is why I think the mod community is so great to be a part of. Everyone seems willing to help everyone else so why would you not want to mod? ;D |
Anyone wishing to check out the Seasons After mod can do so by visiting the official website at http://sa.d2mods.com.
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[url=https://www.d2mods.info/forum/kb/viewarticle?a=80&sid=fe02c11fc6fb8520439fb720188c58f6]Knowledge Base - Interview - (2002-05-28) Enqinum[/url]