Token Data Sheet (LoD v1.09x)
Description: by Nefarius
Categories: References Charts and Tables
When making alterations to monster graphics, it is useful
to know what the tokens in MonType.txt actually refer to. Consult
this list if you are confused.
For more information on changing monster graphics and other
aspects of monsters in Diablo 2, read the relevant tutorials
in our Tutorials Section.
NOTE: This should be obvious, but just to be clear: If you
are modding classic D2 (in other words, pre-expansion), the tokens
for expansion (Lord of Destruction) monsters and NPCs will not
be useful to you. Only consult the second part of this list (the
expansion tokens) if you are modding the D2 expansion.
TOKENS:
Diablo 2 (Classic)
10 = Captured soul
13 = Captured soul
17 = Izual soul
1D = Deckard cain
1Z = Wanderer
20 = Halbu
21 = Hydra
22 = Izual
23 = Fetish Shaman
2D = Deckard cain
2F = Woman (dummy)
2M = Man (dummy)
36 = Hadriel
3D = Deckard cain
4D = Deckard cain
5P = Overlord
66 = Diablo boneprison
67 = Diablo boneprison
68 = Diablo boneprison
69 = Diablo boneprison
9A = Nothing (no animation)
AE = Lightning spire
AH = Ashaera
AL = Alkor
AN = Andariel
AS = Act2 barkeeper woman
B9 = Bat (dummy)
BB = Baboon demon
BG = Bug (dummy)
BH = Bighead
BK = Foulcrow
BN = Foulcrow nest
BS = Bat (dummy)
BT = Bat demon
BU = D1 Butcher (unused)
BW = Bonewall (spell)
CI = Charsi
CK = Chicken (dummy)
CM = Camel (dummy)
CO = Snake (dummy)
CR = Corrupted rogue
CS = Corpse eater
CW = Cow (dummy)
DC = Deckard cain (this cain has a get hit animation)
DH = Mosquito nest (unused COOL and working!)
DI = Diablo
DM = Balrog
DR = Drognan
DS = Scorpion (dummy)
DU = Duriel
EC = Hell bovine
EH = Evil hole
EL = Elzix
FA = Fallen
FC = Fetish blowpiper
FD = Frog demon
FE = Fetish
FI = Glowing Ghost (COOL glowing ghost gfx unused and only 1
animation works fine as a replacment for Bone spirit)
FK = Bome fetish
FM = Elemental demon (Very cool a red version of the others)
FR = Finger mage
FS = Fallen shaman
FW = Fetish shaman
G1 = Clay golem
G2 = Blood golem
G3 = Fire golem
G4 = Iron golem
GE = Geglash
GH = Gheed
GM = Goatman
GO = Gorgon (cool but only 2 animatio)
GR = Grietz
GT = Gargoyle trap
GU = Guard (act2 merc)
GY = Great mummy
GZ = Grizwald
HP = Concil member
HR = Hratli
HX = Hydra (spell)
HY = Hydra (spell)
HZ = Hydra (spell)
IM = Elemental demon (VERY cool a blue version of the others)
IW = Iron wolf (act3 merc)
JA = Jamela
JE = Jeryn
K9 = nothing (no gfx)
LS = Spider (dummy)
LV = Larvae (dummy)
LY = Lysander
M1 = Vendor act2 (dummy)
M2 = Vendor act2 (dummy)
M3 = Meshif
M4 = Blade tower (unused ultra COOL trap)
M6 = Mephisto chamber soul
MA = Duriel corpse maggot (dummy)
MD = Broodwar (chat)
ME = Rat (dummy)
MG = Mummy spawner (coffin)
MM = Mummy
MO = Mosquito demon
MP = Mephisto
MQ = Maggot queen
MS = Meshif
N3 = Woman (dummy)
N4 = Man (dummy)
O0 = Bot (chat)
01 = Diablo1 warrior (chat)
O2 = Diablo1 mage (chat)
03 = Diablo1 rogue (chat)
04 = Starcraft (chat)
05 = Blizzard guy (chat)
06 = Magistrate (chat)
07 = Steelarmor guy (chat)
08 = Paperboy (chat)
09 = Orc (chat)
OF = Act2 blacksmith
OR = Ormus
PB = Desert turrent
PM = Elemental demon (unused)
PN = Blunderbore
PR = Parrot (dummy)
PS = Akara
PQ = Panther woman
QQ = Crab (dummy)
R7 = Hypnotic orb (act3 quest)
RC = Kashya
RD = Radament
RG = Rogue
RH = Gray wanderer (chat)
RO = Wanderer (chat)
RT = Rat (dummy)
S7 = Quill bear
SA = Skeleton archer (unused from pre beta d2!)
SB = Maggot baby
SC = Scarab demon
SD = Snake demon
SE = Maggot egg
SI = Quill rat
SK = Skeleton
SL = Sand leaper
SM = Sand maggot
SP = Spider demon
SR = Sand raider
ST = Flying scimitar
SU = Summoner
SW = Swarm
TC = Person with bell (chat)
TE = Watet watcher head
TH = Tree Demon
TN = Water watcher tail
TX = Tyrael
TY = Tyrael
TZ = Foulcrow nest
UM = Oblivion knight
VA = Vampire
VC = Vile child
VD = Vulture demon
VH = Evil window
VJ = Evil window
VK = Valkyrie
VM = Vile mother
WA = Warriv (act1)
WO = Wolf (unused)
WR = Wraith
WW = Will o wisp
WX = Warriv (act2)
YE = Yeti
ZM = Zombie
ZP = Zakarum priest
ZZ = Zakarum zealot
D2 Expansion (Lord of Destruction)
0A = Barbarian Helpers
0B = Succubi with bird wings
0C = Succubi with bat wings
0D = Barb Ancient (sword)
0E = Barb Ancient (pole)
0F = Barb Ancient (axe)
0G = Barb Ancient Statue (Sword)
0H = Barb Ancient Statue (Axe)
0I = Barb Ancient Statue (Pole)
0J = Nithalhak
2Q = Fence
2T = Demon Hut
40 = Werewolf
41 = Baal
42 = Baal
43 = Baals minion
44 = Baal tentackels
45 = Putrid terrors
46 = Glowing Vile Childs
48 = Bunny (dummy)
64 = Catapult
65 = Catapult
6Z = Bleeding barb
7I = Bleeding barb
7J = Bleeding barb
A6 = Weird stone thing
AC = Tower
AG = Door
AJ = Door
AK = Weird stone thing
B7 = Bear
B8 = Assasin blade disk
E9 = Assasin trap
EG = Mosquito
F0 = Ice Demon
FG = Assasin trap
GB = Siege Beast 4 legged version (has no overlay) still in development
state
HK = Raven
IO = Yeti (act5 version)
IP = Imp
K9 = nothing NADA!
L3 = Minotaur
LG = Assasin Trap
M5 = Death Mauler
OS = Minion Lord
OX = Siege Beast
RE = Reanimated Horde
TG = Werebear
TW = VERY WIERD PURPLE GUARD TOWER
UA = Catapult
WF = Wolf
X3 = Druid Spirit
X4 = Druid Spirit
XA = other version of Demon hut
XR = Barb Blacksmith
XS = Anya
XT = Malha
XU = Nithalhak (this is the boss)
XV = Act5 Npc (forgot the name)
XW = Druid Spirit
XX = Minion
XY = Suiccide Minion
XZ = unused Flower Demon (very cool dosent lack frames)
Y0 = Anya
Link to this article: Select all
[url=https://www.d2mods.info/forum/kb/viewarticle?a=48&sid=84e4b74b1ee28121838ba54eb0d43618]Knowledge Base - Token Data Sheet (LoD v1.09x)[/url]