Using the /time Switch
Description: by bjhampe [warning: the /time modifiers never worked properly]
Categories: Tutorials (1.08)
usage:
{x/time}{param}{min}{max}
x=type of mod
param=0(day) 1(dusk) 2(night) 3(dawn)
min=value at opposite of param
max=value at param
*values will be half of max at inbetween times
(ie. if max=100 during night then max=50 during dawn/dusk and max=0 during day)
****1 ingame Day/Night cycle ~ 1 hour play time****
****values cannot be negative****
Here is the list of /time mods marked as WORKS, DOES NOT WORK and BUGGED: (Found in properties.txt)
ac/time (+ to total defense) - WORKS
ac%/time (+% to total defense) - BUGGED (Displays the same as above)
hp/time (+ life) - DOES NOT WORK
mana/time (+ mana) - DOES NOT WORK
dmg/time (+ to damage) - WORKS (Max damage only)
dmg%/time (+% to damage) - BUGGED (Displays the same as above)
str/time (+ to strength) - WORKS
dex/time (+ to dexterity) - WORKS
enr/time (+ to energy) - WORKS
vit/time (+ to vitality) - WORKS
att/time (+ to attack rating) - WORKS
att%/time (+% to attack rating) - BUGGED (Displays the same as above)
dmg-cold/time (+ to cold damage) - WORKS (Max damage only)
dmg-fire/time (+ to fire damage) - WORKS (Max damage only)
dmg-ltng/time (+ to lightning damage) - WORKS (Max damage only)
dmg-pois/time (+ to poison damage) - WORKS (Max damage only)
res-cold/time (+ to % resist cold) - WORKS
res-fire/time (+ to % resist fire) - WORKS
res-ltng/time (+ to % resist lightning) - WORKS
res-pois/time (+ to % resist poison) - WORKS
abs-cold/time (+ to absorbs cold) - WORKS
abs-fire/time (+ to absorbs fire) - WORKS
abs-ltng/time (+ to absorbs lightning) - WORKS
abs-pois/time (+ to absorbs poison) - BUGGED (Displays "Blessed Aim")
gold%/time (+ to % gold from monsters) - WORKS
mag%/time (+ to % magic find) - WORKS
regen-stam/time (+ to % regenerate stamina) - WORKS
stam/time (+ to maximum stamina) - DOES NOT WORK
dmg-dem/time (+ to % damage versus demons) - WORKS
dmg-und/time (+ to % damage versus undead) - WORKS
att-dem/time (+ to attack rating versus demons) - WORKS
att-und/time (+ to attack rating versus undead) - WORKS
crush/time (+ to % crushing blow) - WORKS
wounds/time (+ to % open wounds) - WORKS
kick/time (+ to kick damage) - WORKS
deadly/time (+ to deadly strike) - WORKS (Displays but may not work because kick damge on boots was taken out)
gems%/time - NEVER IMPLEMENTED
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[url=https://www.d2mods.info/forum/kb/viewarticle?a=422&sid=155d818712ace294f27499c5ba52244b]Knowledge Base - Using the /time Switch[/url]