The Art of Creating Socketable Rare Charms

The Art of Creating Socketable Rare Charms

Description: by Nefarius

Categories: Tutorials (1.09x)


We will need two files to do create socketable rare charms:

misc.txt

itemtypes.txt



First, we will make the base. Open up misc.txt and go down
to the charm rows. In the hasinv column put 1 (this column controls
if the game can spawn sockets (even if the basetype is allowed
to spawn sockets...if this is set to 0 the item won't be able
to be socketed)



Next, in the gemsockets column put 1 for small charm, 2 for
large charm and 3 for grandcharm



In the gemapplytype column put 0, 1 or 2.

0 adds weapon effects

1 adds armor and helm effects

2 adds shield effects



Now, if we are done with this, save your work and open itemtypes.txt



Go down to the charm rows and go to the rare column, put 1
into it for those rows. if you for some reason want the charms
to also spawn as normal items set the entry in magic to 0



Next, go to the MaxSock1, MaxSock25 and MaxSock40 columns,
which stand for normal, nightmare and hell max socket amounts.
While we did enable the item to actually be able to have
sockets in misc.txt, the itemtypes file currently has the max
amounts of sockets for them at 0, so the game can't spawn sockets
on them no matter what you put in misc.txt. So, for clear reasons,
change the entriess in these columns to 1 for small, 2 for large
and 3 for grand charms



Save your work and enjoy



A fast way to test this out:



Open cubemain.txt and add a 1 new line call it TEST1 (dosent
actually matter :P). Set enable to 1. Go to numInput and set
it to 2. In input 1 type: scha and in input 2 type: hpot. In
the output column type this (like I type it...don't change this
in any way caps are caps and small letters are small; don't add
spaces, etc.): usetype,rar,sock=1. Now set the lvl,ilvl and plvl
columns to 50 (or whatever item level you want from 0 to 255)



Now go to the last column (term) and set it to 0



Now go into your game and put 1 small charm and 1 hp potion
into the cube and click transmute and you should get a rare socket
small charm (If you wanna test it with large/grand charms change
the scha entry in input 1 into mcha or lcha)


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[url=https://www.d2mods.info/forum/kb/viewarticle?a=194&sid=d6fe0530eb301cf9fe5c62b2665816e7]Knowledge Base - The Art of Creating Socketable Rare Charms[/url]